3 months ago Doekuramori Interview; The Citadel, Harassment, and How to Make Your Voice Heard in Japan
2 years ago Kazuma Kujo Interview – Rebuilding Disaster Report 4, Balancing Realism, and Getting Really Sweaty
2 years ago Kenichiro Takaki Interview – Granblue Fantasy: Versus, Changing Roles, and Staying Dedicated
2 years ago Toshihiro Nagoshi Interview – Creating Judgment, Remembering Yakuza, and Focusing on Japan
3 years ago Onion Games’ Yoshiro Kimura Interview – Going Indie, Staying Japanese, and Challenging Freemium
3 years ago Little Dragon’s Cafe Interview With Creator Yasuhiro Wada – Trashy Yet Relatable Characters and Avoiding Pigeonholing
3 years ago Earthworm Jim Creator Doug TenNapel Interview – Regressives, Manufactured Outrage, and More
4 years ago Interview: Mistwalker’s Sakaguchi and Fujisaka Talk Terra Wars, Design, Localization, and Censorship
4 years ago E3 2017 Exclusive Interview and Hands-On Campaign + Multiplayer for Aquanox: Deep Descent