3 years ago Doekuramori Interview; The Citadel, Harassment, and How to Make Your Voice Heard in Japan
5 years ago Kazuma Kujo Interview – Rebuilding Disaster Report 4, Balancing Realism, and Getting Really Sweaty
5 years ago Kenichiro Takaki Interview – Granblue Fantasy: Versus, Changing Roles, and Staying Dedicated
5 years ago Toshihiro Nagoshi Interview – Creating Judgment, Remembering Yakuza, and Focusing on Japan
6 years ago Onion Games’ Yoshiro Kimura Interview – Going Indie, Staying Japanese, and Challenging Freemium
6 years ago Little Dragon’s Cafe Interview With Creator Yasuhiro Wada – Trashy Yet Relatable Characters and Avoiding Pigeonholing