Ubisoft and Riot Games have announced a partnership for a research project aiming to tackle toxic behavior in online games.
Both publishers have popular multiplayer titles like Rainbow Six: Siege, Valorant, and League of Legends, all of which fit under the category the project is working with.
They call it the “Zero Harm in Comms” research initiative, which aims to “create a cross-industry shared database and labeling ecosystem” that will gather in-game data, all to “better train AI-based preemptive moderation tools to detect and mitigate disruptive behavior”.
They state they will share their findings from this project to the industry sometime in the next year. Here are some statements those who are working on this project had to say on the matter:
“Disruptive behavior isn’t a problem that is unique to games – every company that has an online social platform is working to address this challenging space,” said Wesley Kerr, Riot’s head of technology research.
He added, “That is why we’re committed to working with industry partners like Ubisoft who believe in creating safe communities and fostering positive experiences in online spaces.”
Yves Jacquier, executive director of Ubisoft La Forge, also chimed in, “Disruptive player behaviors are an issue that we take very seriously but also one that is very difficult to solve Through this technological partnership with Riot Games, we are exploring how to better prevent in-game toxicity as designers of these environments with a direct link to our communities.”