Starfield DLC “Shattered Space” launches in September, August update out now

Starfield

Publisher Bethesda Softworks and developer Bethesda Game Studios announced the highly-anticipated Starfield DLC expansion “Shattered Space” is launching next month.

Starfield downloadable content “Shattered Space” is launching on September 30th. Alongside news of the expansion launching is the reveal of a new update out now, adding a new and vehicle and more.

Here’s a rundown on the new update, and the expansion:

The free August Update introduces the REV-8 land vehicle. The REV-8 gives players the freedom to explore new frontiers — and reach new heights — in their very own cruiser.

The REV-8 comes equipped with a mounted turret, armor for additional protection when driving, room for a companion, and boosters to cover ground more quickly or get out of a sticky situation. Boosters can even add some jump to the ride, allowing players to sail through the air and reach areas that would have previously been much tougher to get to.

To launch the REV-8, head to a ship service technician to install a vehicle module. After being installed on their ship of choice, the REV-8 will automatically deploy outside the ship wherever players land.

Also available in the August Update are new Xbox Series S display settings to mirror existing Xbox Series X settings.

New settings:  

  • Frame Rate Target: You can now choose between 30, 40, 60 or an Uncapped frame rate on VRR displays. If you do not have a VRR display running 120hz, you will still be able to select from 30 or 60. Screen tearing may occur at times when selecting 60 on a non-VRR display.   
  • Prioritize: You can now prioritize between Visuals and Performance while trying to maintain the frame rate target. If you’re choosing a frame rate target of 60 or above, we recommend changing this to Performance. Prioritizing Visuals keeps the highest resolution while maintaining full detail for special effects, lighting, and crowds. Prioritizing Performance lowers internal resolution and detail for special effects, lighting, and crowds. Both modes may adjust internal resolution dynamically when scenes or action get heavier as well. When switching between modes, you will see the lighting change briefly as the system catches up to the new mode.   
  • VSync: You can now toggle between VSync off or on. Choosing off will separate the game frames from the monitor’s refresh rate and may result in screen tearing. Toggling On will synchronize the frame rate to the monitor’s refresh rate avoiding screen tearing but limiting number of frames. 

For a full rundown of everything included in Starfield’s free August Update, including a list of bug fixes and other features, visit bethesda.net.

Starfield has been available on Windows PC (via Steam) and Xbox Series X|S. Check out our review here!

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