6 Eyes Studio have released a major update for Fell Seal: Arbiter’s Mark, as well as a release date for the Missions and Monsters expansion.
Update 1.2.0 adds player AI options, UI enhancements, an autosave feature before battles, improved controls, and loads of balance tweaks and bug fixes. The update is available now on Steam, and will be coming to GOG “by the end of the week.”
PlayStation 4 and Xbox One versions will be coming next week, while the Nintendo Switch update is further delayed due to the coronavirus pandemic. You can read the full rundown of changes here.
Finally, the upcoming Missions and Monsters expansion has finished development, and is now in testing. While no release date was planned, “it’s going to end up being in June rather than late May after all.”
This is again due to the pandemic, as reviewing the expansion for distribution on consoles will take longer. “We want to release on all platforms at the same time.” You can find our coverage of the expansion’s devlogs here [1, 2, 3]
You can find a rundown of the game (via Steam) below:
Fell Seal: Arbiter’s Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyrie, an agent of the Immortal Council tasked with preserving stability and order throughout the land, and lead your troops through difficult encounters.
FEATURES
- Experience an epic and mature story, unfolding through over 40 story encounters and topped with challenging end-game content.
- Classic tactical combat battles, with rugged terrain and elevation, taking place on beautiful hand-drawn environments.
- A deep and complex class system with over 30 classes and 300 abilities lets you truly customize every one of your characters through the selection of their class, sub-class and passives. Carefully craft the character you envision, be it a versatile generalist, a dedicated spell-caster or a mighty foe-crushing specialist!
- Customize your troops’ appearance your way, by selecting their portrait, outfit, colors and overall visuals from a wide selection.
- Equip your army with over 240 pieces of equipment, either purchased, gathered from fallen enemies or created from crafting.
STORY
Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed.
To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos.
The Immortals might be vastly powerful, but they are few. Even they can’t oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land’s people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law.
But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.
GAMEPLAY
Strongly influenced by games such as Final Fantasy Tactics (original and Advance versions) and Tactics Ogre, this tactical RPG stands on its own as a worthy successor of those classics, bringing a slew of improvements and additions to the tactics genre.
Fell Seal: Arbiter’s Mark is available on Windows PC, Linux, Mac (all via GOG, and Steam), Nintendo Switch, PlayStation 4, and Xbox One.
In case you missed it, you can find our review here, we highly recommend it! In fact, we made it our Indie Game of the Year 2019.