Elden Ring patch fixes the death loop exploit

Elden Ring patch fixes the death loop

That was fast – Bandai Namco announced a new Elden Ring patch fixes the death loop exploit, which hackers began exploiting this past week.

Chief among the new changes in the update is the change that “fixed a bug in multiplayer that allowed players to teleport others to incorrect map coordinates,” which is very apropos to the ongoing battle to keep its PC version stable and not exploited.


The previous exploit was done via players using a glitch in multiplayer by invading your game, instantly crashing it, and upon restarting the game, your character has been teleported outside the game map – and thus will be stuck in an infinite fall loop of dying and respawning.

Players immediately shared workarounds for the exploit like quick button inputs, timing, and sometimes sheer luck – but naturally this was a big concern for anyone playing the game online legitimately on its PC version. This exploit was also nowhere near as bad as the RCE exploit found in Dark Souls III last month.

News that the Elden Ring patch fixes the death loop exploit was confirmed by the publisher in its new patch notes, for mini update 1.03.2, which also addressed some other bugs with NPCs and questlines. It’s also worth mentioning that naturally you’ll need to get this update in order to play online moving forward.

In case you missed it, you can find our thorough and spoiler-free review and video review for Elden Ring here – we also thought it’s excellent and highly recommended!

New to Elden Ring? Learn how to survive the lands between with our Elden Ring guides

Elden Ring is available now across Windows PC (via Steam), PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S.

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