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  • About Maciej Miszczyk

    I play games (I have a preference for old, weird and difficult ones but that's not the rule) and write articles about them that are sometimes a bit too long. Sometimes I also do things other than gaming, I swear.

    Posts By Maciej Miszczyk

    Roguelike Elements in Games: What the Indie Scene Gets Wrong
    10 years ago

    Roguelike Elements in Games: What the Indie Scene Gets Wrong

    The Age of Decadence, a Post-Apocalyptic RPG Inspired by the Roman Empire, is Released
    10 years ago

    The Age of Decadence, a Post-Apocalyptic RPG Inspired by the Roman Empire, is Released

    Drifting Lands is a Promising Shmup That’s Like Diablo Meets R-Type
    10 years ago

    Drifting Lands is a Promising Shmup That’s Like Diablo Meets R-Type

    Eye of the Beholder, Gold Box and More Now on GOG
    10 years ago

    Eye of the Beholder, Gold Box and More Now on GOG

    The Tragedy of Maximalist Space Simulators
    10 years ago

    The Tragedy of Maximalist Space Simulators

    Video Game Crash of 1983: the Apocalypse That Wasn’t
    10 years ago

    Video Game Crash of 1983: the Apocalypse That Wasn’t

    World Games, Diversity, Outrage, and The Witcher 3
    10 years ago

    World Games, Diversity, Outrage, and The Witcher 3

    Mods & Money: Beyond the Steam Workshop Controversy
    11 years ago

    Mods & Money: Beyond the Steam Workshop Controversy

    The Return of Non-Cinematic RPGs
    11 years ago

    The Return of Non-Cinematic RPGs

    In Defense of Euroshmups, a Retrospective
    11 years ago

    In Defense of Euroshmups, a Retrospective

    Abandon All Hope: Entering the Bullet Hell
    11 years ago

    Abandon All Hope: Entering the Bullet Hell

    The @-B-C of Traditional Roguelikes
    11 years ago

    The @-B-C of Traditional Roguelikes

    Win the War, Don’t Lose the Peace, Write History: an Introduction to Grand Strategy Games
    11 years ago

    Win the War, Don’t Lose the Peace, Write History: an Introduction to Grand Strategy Games

    Infinity Engine: The Retrospective
    11 years ago

    Infinity Engine: The Retrospective

    Video Games Don’t Need to Grow Up; or, A Short History Lesson for Game Critics
    11 years ago

    Video Games Don’t Need to Grow Up; or, A Short History Lesson for Game Critics

    PLATO’s Cave: How the Educational Computer System Created RPGs and Online Multiplayer
    11 years ago

    PLATO’s Cave: How the Educational Computer System Created RPGs and Online Multiplayer

    Gaming in the Time of Change: Famiclone Culture in the Post-Soviet Bloc Countries
    11 years ago

    Gaming in the Time of Change: Famiclone Culture in the Post-Soviet Bloc Countries

    • «
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