The Legend of Zelda: Majora’s Mask gets native PC port via fans

The Legend of Zelda: Majora's Mask

While The Legend of Zelda: Majora’s Mask is viewed as a classic, playing it on original hardware has it’s limitations due to how long ago the Nintendo 64 launched in terms of being dated by console standards.

Re-releases by Nintendo and emulation, though the latter is frowned upon by the developer, can help out a lot. But this clearly wasn’t enough for fans as now there’s a native PC port of the classic title available.

This works in a similar vein to the fanmade native PC port of Jak and Daxter that we reported on in the past. The game is not emulated, but runs natively on computers with many improvements such as higher frame rate, widescreen support, and autosaving.

This port of Majora’s Mask is much easier than the complicated code found in Jak and Daxter though, thanks to N64: Recompiled, which can take a N64 binary and turn it into C code for any platform. Currently there are plans for creating a port of Ocarina of Time as well.

Considering Nintendo’s history on fan games and emulation, it remains to be seen how the company that’s heavily protective of its IPs will react, if at all. Though this software breakthrough could be exciting for many gamers to be able to play enhanced PC ports of some of their favorite N64 games.



Got into gaming thanks to a nice old lady who lived across the street. Enjoy most genres of games.

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