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Take Two claims GTA Trilogy has done ‘”just great” despite launch issues

GTA Trilogy

In an interview this past January, Take Two Interactive CEO Strauss Zelnick claims that the GTA Trilogy has “done just great for the company”. This is in spite of criticism and controversy regarding the game’s changes, censorship, and poorly upscaled textures.

In an interview, CNBC’s Jim Cramer asked Zelnick about perceived defects in their remastered release of the GTA Trilogy. Zelnick went on to say that there was “a glitch” and that it’s since been solved and now the game is doing great.

In our previous coverage, we touch on topics where the game has performed differently than expected. These include removed songs (likely due to copyright and licensing reasons), removing t-shirt designs, and also upscaled models and textures (including the infamous Tuff Nut turned doughnut).

At one point, the game was removed from the Rockstar Games launcher without explanation. This was after dataminers had discovered that much of the cut content (including copyrighted songs) still existed in the game’s files.

What do you think? Would you consider the GTA Trilogy a successful launch? Let us know in the comments!

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A basement-dwelling ogre, Brandon's a fan of indie games and slice of life anime. Has too many games and not enough time.