id Software’s DOOM getting a Nintendo Switch port came as a surprise to many when it was announced during the latest Nintendo Direct.
However, id and Bethesda did have to cut some features to get the game up and running on Nintendo’s hybrid.
In a statement to Engadget, Bethesda stated that the Switch version of DOOM will be missing the SnapMap feature of the other releases. This allowed players to play and create custom maps using assets from the game. This was presumably done to cut down on file size, as the PS4 version of DOOM currently sits at almost 80GB, far too big for the Switch’s 32GB internal memory.
Also to cut down on size, the physical cartridge release of DOOM will not include the Multiplayer, instead coming as a free update at launch along with all the game’s DLC. The digital version will include both modes as a single large download.
DOOM is available now for PS4, Xbox One, and PC. DOOM for Nintendo Switch launches sometime this holiday season. You can find our written and video review for Doom here (we highly recommend it).