Halo Infinite’s development after it’s launch in 2021 has seen numerous struggles like multiple departures of leadership positions, as well as the cancelation of couch co-op to focus resources on other content.
Now, the game’s expected battle royale mode has supposedly been canceled, as reported by XboxEra Nick Baker. According to Baker, he has heard that project Tatanka, which is the codename for the battle royale game mode in question, has been canceled.
The development studio behind this game mode was expected to be Certain Affinity, not 343 Industries, who were the developers of Halo Infinite.
If these rumors are true, then it likely stems from the reports that the company is shifting focus on the future, where the newest Halo title would be developed on Unreal Engine 5 rather than their in-house Slipspace Engine.
As with any rumor, this should be taken with a grain of salt until anything official comes out from Microsoft or the developers.
Halo Infinite is available on Windows PC (via the Microsoft Store, Steam), Xbox One, and Xbox Series X|S. The game is also available on Xbox Game Pass. In case you missed it, you can find our thorough review on the game here.