Koei Tecmo has announced a western release for the recently announced Romance of the Three Kingdoms XIV.
The latest in their Three Kingdoms-era strategy-simulation series is launching sometime in early 2020 for both North America and Europe, on Windows PC and PlayStation 4. The Japanese release is set for sometime this winter.
Featured below, you can view a teaser trailer for the game, as well as a trailer featuring a recap on the series history:
Here’s a rundown on the game:
The latest iteration of the classic tactical series is once again set during the fall of the Han Dynasty in ancient China; where battles take place in a boundary-free scramble for land. The game’s map showcases the territory captured and the thrill of expansion using a simplified colour system—paying homage to the original Romance of the Three Kingdoms, released on PC back in 1985. Everything from war to diplomatic affairs will be geared toward managing and gathering land as players attempt to spread their strategies at will across the vast China map.
In addition, Romance of the Three Kingdoms XIV will adopt the ruler-based system from Romance of the Three Kingdoms IX and Romance of the Three Kingdoms XI in order to help return classic gameplay to the series. This means that all actions—from domestic, to political, to battle—will now take place on a single map. Greater individuality among characters will also be on display; with officers from the Three Kingdoms, like Liu Bei and Guan Yu, asserting themselves at various situations in order to fully immerse players into the game’s rich history. But that’s not all, as a new Evolved Artificial Intelligence system is also being implemented to challenge players across repeated playthroughs. With organizations now determined through each ruler’s ideals, different game experiences are now possible via different rulers. Even within the same faction; different policies now bring with them different strategies for expansion, making the wise use of various officers a cornerstone of advanced gameplay.