Player Queues Get Ridiculous in WoW Classic, Blizzard Responds

World of Warcraft Classic is now available, and just like Blizzard themselves had predicted, the game has been experiencing very lengthy queues – mostly due to the few and overpopulated launch servers.

Players have been stuck waiting in queues that number in the thousands or tends of thousands simply to log into the game, while other players have been hilariously queuing up physically in-game to wait their turn for quest-related mobs.

Game director Ion Hazzikostas talked up their overall approach to the game’s launch, over on its official forums.

“[F]rom the start of planning for this launch, we’ve tried to prioritise the long-term health of our realm communities, recognising that if we undershot the mark in terms of launch servers, we could move quickly to add additional realms in the opening hours,” Hazzikostas said.

He added, “But if we went out with too many servers, weeks or months down the line we’d have a much tougher problem to solve. While we have tools like free character transfers available as a long-term solution to underpopulated realms, everything about that process would be tremendously disruptive to realm communities, and so it’s something we want to avoid as much as possible.”

The issue here is, as mentioned above, even if you get into the game, the overpopulated servers means you’ll be competing nearly constantly with other players at similar stages of progression for killable mobs, area-specific triggers, and more.

Despite the insane demand, Blizzard said they’re not adding more servers until the current ones are filled.

World of Warcraft Classic is now available for Windows PC and Mac OS as part of a regular World of Warcraft subscription.

Editor’s Note: Featured image via Indiekings



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