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Pillars of Eternity: Delayed Again

I feel like this was reported on before (and shouldn’t come as a surprise), but Obsidian’s Kickstarter CRPG Pillars of Eternity has officially been delayed. The Winter 2014 release has now been replaced with an “early 2015” date.

Straight from the developer’s website:

    Obsidian Entertainment and Paradox Interactive announced today that the highly anticipated fantasy role-playing game Pillars of Eternity, originally scheduled for release in late 2014, has been delayed until early 2015.

    Feedback through the beta process from those who backed Pillars of Eternity on Kickstarter has been extremely helpful. The development team are listening to the feedback and are incorporating changes to ensure fans absolutely get the best game possible. This short delay will allow Obsidian to produce the quality of game that they can be rightly proud of.

    “Since the very beginning of this project we promised our fans and ourselves that we would release this game only when we knew it would be absolutely ready for the best experience possible. We’re very close to that point, but not quite there yet. The feedback we have received through our playtest process has been invaluable to us. We are coming into the home stretch but are pushing the release out just a bit to make sure we honor that promise we made originally. Thanks for your patience and support, it will be worth the wait.” – Feargus Urquhart, CEO Obsidian.

    Both Obsidian and Paradox are aware of the anticipation the thousands of people who donated to the Pillars of Eternity Kickstarter campaign have, many of whom have been clamoring for a game in the style of classic role-playing games for years. And, rest assured, no one is more anxious for the completion and release of this game than we are. However, we are excited to get the extra time to incorporate the feedback and add additional polish.

    Your enthusiasm and support has been energizing for everyone and we’re just as excited as you are for this game to come out and kick this new renaissance of classic style CRPG’s into high gear!

There has been talk on the forums that this delay may be related to the combat and the fact that some (not me, I loved it) didn’t think it looked very enticing. They think that Obsidian may be redoing facets of the combat engine to make it feel more “reactive”. Take that with a grain salt though.

Or it could be that everyone is busy playing Wasteland 2 and they can’t get any QA work done. That seems more feasible!

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About

Carl is both a JRPG fan and a CRPG'er who especially loves European PC games. Even with more than three decades of gaming under his belt, he feels the best of the hobby is yet to come.



11 comments
  1. Cy
    Cy
    October 2, 2014 at 8:19 pm

    Not surprising, but still really disappointing. At least they didn’t announce an actual date and then delay, though. I’m getting seriously sick of that.

  2. B.E.
    B.E.
    October 2, 2014 at 8:55 pm

    As I’ve said multiple times, a game like this is going to live or die, for me, on its story, characters and world building. I’m totally fine with them refining the game until they are ready to release it but eh, not gonna matter if its the old system or a new one, not really.

  3. Carl B.
    Carl B.
    October 2, 2014 at 9:11 pm

    I think in those respects, it’s pretty solid already.

    For me, it’s mostly combat. I can deal with a horrible story, but if the combat doesn’t challenge me, I lose interest fast.

  4. Sammy Bane
    Sammy Bane
    October 2, 2014 at 10:30 pm

    I backed it, but I’m happy to wait. So many games to get through/over first. Shadows of Mordor, Archeage, Disgaea 4. 2015 is fine.

  5. B.E.
    B.E.
    October 3, 2014 at 1:46 am

    Yup that is what I have heard pretty much too. For people in your camp, this delay is quite welcome I’d say. Better a game lots of people enjoy, then just one side or the other does.

  6. AnarKreig
    AnarKreig
    October 3, 2014 at 5:03 am

    No biggie. I’ve still got Original Sin and Wasteland 2 to keep me entertained until then.

  7. Kain Yusanagi
    Kain Yusanagi
    October 3, 2014 at 6:06 am

    I’m happy to hear this. More time means more polish on the final result.

  8. LurkerJK
    LurkerJK
    October 3, 2014 at 8:02 am

    the delay is fine as long as they dont release it as early access, im not touching anything with that “model”

    its also probably a good idea to wait for 2015’s game drought season anyway, it would be a slaughter to release in the middle of the late year AAA onslaught, i want it to be successful, i need more rpgs in my library

  9. LurkerJK
    LurkerJK
    October 3, 2014 at 8:11 am

    you can ride though a bad story, but there is no getting though bad/broken game mechanics imho

  10. Anbutou
    Anbutou
    October 4, 2014 at 2:50 am

    Yeah, it’s not a huge deal for me either. I never take a release date seriously until they’ve got the brevity to attach a date to it. I’m of the opinion that they should make sure the game is as good as it can be before it drops, even if we have to wait a bit longer.

  11. Fenrir007
    Fenrir007
    November 3, 2014 at 7:45 pm

    I say let them fiddle with it until they are absolutely satisfied with the end result. I’m too burned from great RPGs getting the short end of the stick for being forced to release early, like Vampire: Bloodlines.