Full Disclosure: I have financially backed Bloodstained: Ritual of the Night on Kickstarter.
It’s a new year, and to celebrate Inti Creates and creator Koji Igarashi have shared a new development update for Bloodstained: Ritual of the Night.
Featured above, the new gameplay for their Castlevania: Symphony of the Night spiritual successor shows off a village environment under siege by a demon, where protagonist Miriam proceeds through the crumbling buildings. The game really looks like it’s shaping up nicely.
Much like the games inspiration is drawn from, Igarashi notes this village is located right before the castle where the game takes place. You’ll have to make your way through the village to get to the castle entrance. It’s also worth mentioning there will be enemies in the final version, as well as a shop run by a character named Johannes.
While Bloodstained was delayed to the first half of 2018, it got picked up by publisher 505 Games, and enlisted the help of developers Monobit and DICO to aid in work on the game. Despite those two studios collaborating on the title, the majority of gameplay will be handled by Azure Striker Gunvolt and Gal-Gun studio Inti Creates.
Bloodstained: Ritual of the Night is slated to release in the first half of 2018 for PlayStation 4, Xbox One, Wii U, PC, Mac, Linux, and PS Vita.