Mortal Kombat 1 reveals accessibility options

Mortal Kombat 1

Mortal Kombat 1 is the franchise’s most accessible game yet, chock-full of accessibility features.

One of the game’s most important accessibility features is an audio queue that gives off the distance between the two players. It sounds like a geiger counter and the noise increases the closer one player is to the other.


You can read some of the features below:

Visual

Read Menu Options
Players can enable audible announcement of the available modes within the main menu and crucial sub-menus in the Audio section of the Options menu.

Gamma Adjust
Players can reduce or increase Gamma on the first boot and then from the Options menu.

Lowered Health Bars
Players can lower the Health Bars through the Options menu, placing them closer to the focal point of the screen. This functionality works for all local modes (except Tutorials) and multiplayer modes (including online).

Interaction Sound Cues
Players have the option to enable Sound Cues for interactable environmental objects within gameplay.

The list is massive, and different features are available depending on your platform of choice, you can read the whole thing here.

Mortal Kombat 1 seeks to bring every player into the fight, regardless of any disability they may have.

Mortal Kombat 1 is launching on September 19th across PC (via Steam and the Epic Games Store), Xbox Series X|S, Switch, and PlayStation 5.

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Fan of skeletons, plays too many video games, MMO addict, soul-like and character action enthusiast.


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