UNSEEN, the new studio from ex-Tango Gameworks boss Ikumi Nakamura, shared a new developer diary for their first game KEMURI.
The new KEMURI dev diary shows off a behind-the-scenes look at the game’s art, world building, teases of gameplay, and main development staff comments.
Here’s a rundown on the game, plus the new developer diary:
KEMURI summons you into a realm where the unpredictable meets the extraordinary in an urban jungle where mysterious creatures – YOKAI – hide amongst the population. Become a YOKAI HUNTER and use your FOX WINDOW to unravel the mysteries of the city and bring balance to the world. Dive into a thrilling adventure alone or with friends, hunt yokai in style, collect their powers and face even greater challenges.
KEMURI’s world is a blend of traditional Japanese folklore, modern culture, anime aesthetics and international flair where supernatural wonders exist just beyond the vision of ordinary people. This world challenges yokai hunters to confront existential themes and moral dilemmas as they track and fight their prey in fast paced combat. Collect a wide range of yokai – some malevolent, some friendly – to transform your appearance and access their paranormal abilities.
Sprint, soar and hunt across a chaotic vertical city, meet otherworldly characters and experience a breathtaking anime world that exists in the space between our realm and the unknown.
Where there are sightings of KEMURI…yokai are sure to follow. The only question that remains is: How will you HUNT the UNSEEN?
KEMURI is currently in development but has no release date or release platforms confirmed.