Horizon Forbidden West File Size Revealed

Horizon Forbidden West File Size

Guerrilla Games’ Horizon Forbidden West File Size has been revealed.

Over the last decade, video game file sizes have increased exponentially. Gone are the days where a AAA game takes up less than 15 GBs. Since the end of the Xbox One/PS4 and the beginning of the PS5/Xbox Series X, file sizes have become massive.


With less than two months until its release, the data size and preload date of Sony and Guerrilla Games’ Horizon Forbidden West. Horizon Zero Dawn II Forbidden West is a highly anticipated title for the PlayStation 4 and PlayStation 5. Now we can discuss the preload date for Horizon Forbidden West and the Horizon Forbidden West file size.

According to Twitter user PlayStation Game Size, Horizon Forbidden West File size is 96.350 GB. This file size comes from recent data gathered from the PlayStation Network. Horizon Forbidden West PS5 Pre-Load date will start on February 11th.

Horizon Forbidden West is set to release on February 18th. With less than two months until the game’s release, PlayStation 5 players have time to prepare and clear out their backlog for the game’s inevitable release. The Horizon Forbidden West file size is without the Day One patch; the game could easily be over 100 GBs after the Day One patch.

At the moment, only the PlayStation 5 HFW file size has been revealed; we expect that the PlayStation 4 file size will be under 70 GBs. Despite the PlayStation 4 being a last-generation console, the screenshots for Horizon Forbidden West look wonderful. Either version of the game should leave Horizon Zero Dawn players happy.

Is it too Big?

Based on the success of Horizon Zero Dawn, we expect that Horizon Forbidden West will be a success unless it pulls a Cyberpunk 2077. Does the potential Horizon II file size cause some hesitancy? Prepare for your PS5 to be full this February between Horizon II and From Software’s Elden Ring.

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Hardcore gaming enthusiast, cosplayer, streamer, Tall Anime lover (6ft 9), and a die-hard competitor. I have been a Pop-Culture Journalist since 2011 specializing in shooters, Pokemon, and RPGs.


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