While the announcement from Ubisoft makes no mention of why the Ghost Recon Frontline closed beta is postponed, it’s clear from fan reactions on YouTube, Reddit, and other places that the response is overwhelmingly negative.
The actual wording from Ubisoft regarding the delay is that the “development team is dedicated to creating the best experience possible.”
The Ghost Recon franchise has traditionally been a tactical, squad-based and slower type shooter experience, and is based on the famous Tom Clancy novels of the same name. Ghost Recon Frontline is being touted as a battle royale game, with its main mode including 100 players in a big and hectic battle.
Coming from this, it makes sense why fans were confused with the drastically different approach to gameplay Ubisoft was touting with the game. Further, the game is supposed to be free-to-play, raising questions from fans as to how the game is “monetized”, i.e. progression might be time locked.
Despite the fact that the Ghost Recon Frontline closed beta is postponed, it’ll be interesting to see how Ubisoft responds to fan feedback – and if the game will remain the same whenever it does ship.
Ghost Recon Frontline is in development for Windows PC (via Ubisoft Connect), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Google Stadia, and Amazon Luna.