Free-to-Play Intel-Gathering Battle Royale Ghost Recon Frontline Announced

Ghost Recon Frontline

Ubisoft have announced Ghost Recon Frontline; a free-to-play battle royale game during the the Ghost Recon 20th Anniversary Showcase.

Ghost Recon Frontline is coming soon to Windows PC (via Ubisoft Connect), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Google Stadia, and Amazon Luna. Cross-play will be supported across all platforms, and a closed test will run October 14th to 21st for PC players in Europe. Players can register for the full game via the official website here.


The main mode, Expedition, tasks over 100 players in teams of three with gathering intel on Drakemoor island. “There’s no fighting to be the last team standing, and no ever-closing circle” Ubisoft state.

Players gather intel by finding three drones and hacking them. Once you have got enough intel, you can call for an extraction at one of three helipads; at which point all other teams are notified an extraction is about to happen. Along with stopping players from winning, any team who captures the helipad to escape will be one of two teams who win.

Players can choose from multiple classes, upgrade them to suit their playstyle, and even swap between them mid-match. The first closed test will feature three; Assault, Support, and Scout.

Associate Producer Taina-Gabriela Ionita and Creative Director Bogdan Bridinel further explained that along with scouring the map for gear, players can gain Requisition Points from laptops and defeating foes to buy it via the TAC Support tool.

Players can also end up creating their own self-imposed objectives- such as heading to the Radio Station to bring back a friend (via dog tags from defeated foes or Requisition Points), hunkering down and defending while hacking a drone, or looking to steal or stop someone else’s hard work.

Along with voice chat, players can use the communication system to indicate many events, items, and intentions to their teammates with only a few buttons. “Players will be able to signal enemy locations, positions in the map where the team should gather, highlight the loot locations to help their teammates, highlight items they need in their inventory, or simply ask for help when they are down and in need of assistance.”

The other mode is Control Mode (also coming to the Closed Test). Two teams of nine fight for control of an area; designed for faster gameplay, but with the tools and weapons of the main game.

The game will also support vehicles, and customize them via the Battle Pass and the Ubisoft Store. Weapons in TAC Support can also be customized to their liking. Staring with two contractors, players can acquire additional ones, with weapons unlocked via playing and leveled up for attachments and paints. Along with the Battle Pass, there will also be Weekly Missions.

However, at this time of writing, the reaction to the new game seems poor. The announcement trailer, which you can find below, currently has an almost equal like to dislike ratio (2,200 likes to 2,600 dislikes).

What do you think? Sound off in the comments below!

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Ryan was a former Niche Gamer contributor.


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