Publisher Sony Interactive Entertainment and developer Sucker Punch Productions have confirmed the Ghost of Tsushima Director’s Cut Japanese lip syncing is exclusive to the PS5 version.
Ghost of Tsushima Director’s Cut Japanese lip syncing is exclusive to the PS5 version because the PlayStation 5’s solid state harddrive is apparently the only way the Japanese lip syncing is possible.
The original version of the game had Japanese voices as an option, however there was no lip syncing – the lip syncing is being pushed as a big new feature for the Director’s Cut, which is coming to both PlayStation 4 and PlayStation 5.
“We’re capable of putting [Japanese lip sync] in because the PS5 SSD let us take some of our cutscenes that, on the original version of the game we had to pre-render, and now, we can do them live. And so the hardware makes a difference,” Sucker Punch creative director Nate Fox said to Push Square.
He added, “It’s real-time rendering. On the PS4 version we would have to pre-render films that we would use to play while we were loading in new chunks of the background. And these films are very, very large. In fact, they’re so large that we just barely got them on disc. But with PS5, because we can do them live rendered, we now can accommodate the extra lip sync.”
Here’s a rundown on the game:
This new edition comes packed not only with the original game and every piece of additional content we’ve sold to date, but a brand-new adventure for Jin alongside a bunch of new features that we’re excited to reveal.
If you’re a history buff, you may know that in addition to Tsushima, the neighboring island of Iki was also invaded during this time period. Today we’re excited to reveal that a whole new chapter in Jin’s journey is coming and will take place on Iki. In this new story, Jin travels to the island to investigate rumors of a Mongol presence. But soon, he finds himself caught up in events with deeply personal stakes that will force him to relive some traumatic moments from his past.
We’ll have more to share about the story of Iki soon, but today we can confirm that beyond a whole new story and new characters, this new island also features tons of new content including brand new environments to explore, new armor for Jin as well as his horse, new mini-games, new techniques, new enemy types, and much more. There are even new animals to pet!
On both platforms, Director’s Cut will also offer new Trophies to unlock for the new Iki content.
A stunning vista from Iki Island
PS5 exclusive features
While Director’s Cut players on both PS4 and PS5 will be able to experience the Iki Island content, PlayStation 5 players will have access to a few additional new features. We’ve heard your feedback about the lack of Japanese lip sync in the original version of Ghost of Tsushima, and it’s something we worked hard to address in this new release. Thanks to the PS5’s ability to render cinematics in real time, cutscenes in Ghost of Tsushima and on Iki Island on PS5 will now offer lip sync for Japanese voice over.
We’re also happy to confirm that Ghost of Tsushima, Ghost of Tsushima: Legends, and the new Iki Island expansion will all take advantage of haptic feedback and adaptive triggers in the Director’s Cut. There will also be enhancements to 3D audio* on PS5, as well as drastically improved load times, 4K resolution options** and framerates targeting 60 FPS.
The previously leaked Ghost of Tsushima Director’s Cut will launch for both PS4 and PS5 on August 20. The game will cost $69.99 on PS5 and $59.99 on PS4, and if you buy the PS4 version you can upgrade to the PS5 version for $9.99. If you own the original non-Director’s Cut version of the game, you can upgrade for $19.99 on PS4 and $29.99 on PS5.