Final Fantasy XV Uncovered Event Page Hints at PC Release

final fantasy xv 02-01-16-4

If you can recall, last month we reported that the Final Fantasy XV Pre-Beta was playable on PC, however this didn’t mean the game would get a PC release. Now, it seems we have more evidence pointing towards a potential PC release.

NeoGAF user KupoNut did some digging around in the Final Fantasy XV Uncovered website and found some lines of code pointing at a PC release.



The lines in question (which can be seen above), show one for the Steam Store and another which simply reads “pcRetailersArray.”

It’s worth mentioning this reuses the code from the Rise of the Tomb Raider Japanese website.

We might very well get a PC announcement on March 30th, during the Final Fantasy XV Uncovered livestream, but as of now nothing has been confirmed.



Writer at Niche Gamer. Passionate for video game journalism, and more than glad to be a part of it. I also write DOTA 2 stuff.

  1. Meinos Kaen
    Meinos Kaen
    February 2, 2016 at 1:13 pm

    … I finally got it. I finally got what’s always bothered me about Final Fantasy XV. It’s The Good Dinosaur all over again. Thanks for posting this screenshot.

  2. Heavily Augmented
    Heavily Augmented
    February 2, 2016 at 1:14 pm

    I’m betting a 30 FPS cap, 1080p lock, and a Steam Cloud requirement or else you can’t play the game if this is true. Am I missing anything?

  3. Nagato
    February 2, 2016 at 1:16 pm

    Figured this was coming, maybe Square will finally go with a simultanous release so they can finally get the maximum possible revenue from the PC platform.

    And I wonder if all the graphical downgrades of the console version can be undone with the PC version.

  4. Immahnoob
    February 2, 2016 at 1:17 pm



  5. Nad Nod
    Nad Nod
    February 2, 2016 at 1:24 pm

    30s it’s okay zone for me but yeah i prefer 60s smooth animation that pleasing to the eye, and most important thing must have good performance port and decent graphical setting option.

  6. Lulcielid
    February 2, 2016 at 1:29 pm

    Doubt for the PC simultaneous release, they already said that coding and debuging the game for both PS4 & XB1 is why it is taking them to much time to finish, adding a 3rd platform to the equation would only slow down development.

  7. Malcolm_Ecks
    February 2, 2016 at 1:39 pm

    To be fair, Namco ported a 13 year old GC game that’s $20 on Steam. Did you expect a remake?

  8. dathip
    February 2, 2016 at 1:44 pm

    LOL #PCMASTERRACE now bring Kingdom Hearts, and the Triforce will be completed. But FF15 better have no 30fps lock bullcrap and terrible mouse support.

  9. Nagato
    February 2, 2016 at 1:46 pm

    I wasn’t expecting anything good after Zestiria, but I was hoping for something that’d at least run as well as the original version, which ran at 60fps on the Gamecube even back in 2003.

    It’s not like 60fps is some recent invention, as some console that only really started gaming this last generation seem to think… nor should upping the internal rendering resolution cost a lot a of effort.

  10. Heavily Augmented
    Heavily Augmented
    February 2, 2016 at 1:47 pm

    Actually it’s based on the PS3 HD version which is why it’s locked at 30 because they got lazy

  11. njdss4
    February 2, 2016 at 2:06 pm

    A PC release is the only way I’ll ever play this game. Even if the game is great, I’m never buying a console again, so it’ll remain forever unplayed if it stays console exclusive.

  12. BaronKrause
    February 2, 2016 at 2:25 pm

    And if it does, at the very least when a fan inevitably creates a patch for it within a week like Dark Souls it would be nice if they swallowed their pride and officially include it in one of their future bug fix updates.

    If the port team is small an inexperienced that’s fine, but don’t say you didn’t add a feature because you didn’t know how all while work to add it is already done for you.

  13. Nagato
    February 2, 2016 at 2:32 pm

    They can keep Kingdom Hearts on consoles as far as I’m concerned; I’d rather have their other stuff on PC, namely the turn-based Project Setsuna, as well as World of Final Fantasy. Star Ocean 5 might also be nice depending on how it’ll turn out.

    I’d list Nier Automata, but that one seems confirmed already.

  14. scemar
    February 2, 2016 at 4:08 pm

    Not too surprising given what we knew, and what they’ve been doing.

    Cool news tho!

    I am more curious about the fate of dissidia since it hasn’t been hinted for PC but being a multiplayer game it might have a good market there.

  15. scemar
    February 2, 2016 at 4:09 pm

    One or two random things will make the game crash for 20% of the users with some obscure setting or unusual combination of hardware.

  16. Chocolate ISISCream
    Chocolate ISISCream
    February 2, 2016 at 4:14 pm

    I don’t have an i7 10 core process with 3 nvidia titans so I’m hoping the console alternative, which is most accessible to me doesn’t perform as horribly as Duscae did.

  17. Tyrone Jackson
    Tyrone Jackson
    February 2, 2016 at 4:55 pm

    I’m in the same boat though I’ll perhaps think about a PS4 or NX if they ever hit a really low price.

    That said, I’m not that excited about Boy Band Sim ’16 but I’ll grab it on Steam sale for $15.

  18. Richard Miller
    Richard Miller
    February 2, 2016 at 5:35 pm

    I think anyone with common sense already knew this was coming to PC.

  19. Obbliglol
    February 2, 2016 at 7:35 pm

    Oh man. Now I have a conundrum. PS4 or PC? Capcom did a lovely port with Dragon’s Dogma, but I haven’t played any of the SE PC ports.

    I dunno. I originally bought a PS3 for this friggin’ game.

  20. Guin
    February 2, 2016 at 9:59 pm

    SE has never had a good track record with PC ports for their games. I’ll stick with PS4 for now.

  21. Guin
    February 2, 2016 at 10:03 pm

    Not like something as ancient as Symphonia would really benefit from 60fps, remaster or not. The cost-benefit ratio is just not worth it. Bamco has other priorities in mind.

  22. DarkChaplain
    February 2, 2016 at 10:29 pm

    Gotta make a distinction there, though. SE Japan does shit ports, for sure. Lightning Returns was better than the previous XIII titles, though.
    Square Enix titles other than FFs, though, are pretty decent at least, and top-tier at best. Most ports are contracted to Nixxes, who did Thief, Tomb Raider, Deus Ex: HR, all that jazz. They’re good. They get PC, they give us settings and good performance.

    I do not understand why they’re not handing Final Fantasy ports to Nixxes as well. Probably SE Japan’s own arrogance, whereas most other titles are handled primarily by Eidos.

  23. Richard Miller
    Richard Miller
    February 3, 2016 at 2:05 am

    Every game benefits from 60fps. Besides the gamecube port was 60fps so it makes no sense why the PC version is capped at 30fps

  24. Guin
    February 3, 2016 at 2:20 am

    Hm, I’m not really into their Western games so I didn’t take that into account. I do remember the Last Remnant before being better than the 360 version. But yeah my point still stands that with 2/3 FF 13 being so unoptimized that they will likely botch this one. But who knows? They may have learned their lesson.

    Since you brought up Enix, if they ever port the Star Ocean series to PC, there’s a good chance of it being done well. They’re already technical feats in consoles, imagine them in more powerful hardware.

  25. Guin
    February 3, 2016 at 2:25 am

    I’m not saying it won’t. It’s just that it won’t get as MUCH mileage by virtue of being an RPG instead of an FPS. Casuals won’t be able to tell much of a difference. If you really need that GC experience, may as well wait for hacks…

    Sure locking fps is a bummer, but I won’t lose sleep over it. At least it’s not cut content.

  26. Nagato
    February 3, 2016 at 5:18 am

    I keep seeing that come back, that RPGs wouldn’t benefit nearly as much from 60fps, but that started out as a thing for proper turn based RPGs – actual JRPGs.

    Symphonia however is an action game that’s much closer to something like Smash Bros than Final Fantasy (until X), so it would certainly get its mileage out of a higher framerate – there’s a reason it was initially designed with 60fps in mind, which goes for every game in the series sans its ports and Zestiria… the latter of which makes some semblance of sense, however, as it was an open world endeavor on the PS3.

  27. Nagato
    February 3, 2016 at 5:25 am

    Hah, you wouldn’t need anything near as crazy to be able to play this particular game on PC; since we know it also runs on the Gen 8 consoles – even if poorly – we also know it won’t take particularly expensive equipment to run it better on PC instead.

    Any Intel i5 processor from the last 5+ years plus a decent enough gpu would absolutely slay this game.

  28. Guin
    February 3, 2016 at 4:37 pm

    Regardless, less than 60fps shouldn’t be even be a dealbreaker for most. Despite the platform having a huge chunk of techies and hardcores, Steam attracts a chunk of casuals who don’t mind the faults as long as they just play the game from start to finish. I would hazard a guess that they may even be a majority of its userbase.

  29. Aken Bosch
    Aken Bosch
    February 4, 2016 at 5:15 am

    Why are you so against consoles?

  30. InfectedAI
    February 4, 2016 at 2:35 pm

    So many games I wanted to play on my PS3 were delayed over and over again until they ended up on the PS4. This, The Last Guardian, and Until Dawn. I hope this comes to PC so I’ll at least get to play one of them.

  31. willy
    February 26, 2016 at 4:40 am

    i hope that the PC release would have not so extreme specs as street fight V or mortal kombat X otherwise my gtx850m video card could not handle it