Final Fantasy XIV Moogle Treasure Trove The Hunt for Lore Event Guide – Where to Grind and What to Buy

Final Fantasy XIV Moogle Treasure Trove The Hunt for Lore

As previously reported, the Moogle Treasure Trove event is back in Final Fantasy XIV; running twice a year since 2019. Running from October 19th to the launch of Patch 6.0 and the Endwalker expansion (November 23rd), players can obtain Irregular Tomestones from certain duties- Dungeons and Raids.

In exchange for these Tomestones, players may obtain special items. As noted by the game’s fan wiki however; many of the items are usually exclusive to difficult duties, and even then have low drop rates.


The event runs from now until the launch of Patch 6.0, and the Endwalker expansion; November 23rd. So what should you be focusing on?

Here’s our guide to what you should get in the Moogle Treasure Trove The Hunt for Lore in Final Fantasy XIV, and the best Duties to grind.

 

What Duties Are Most Efficient?

Final Fantasy XIV Ultima Weapon Praetorium

Image: Final Fantasy Fandom Wiki

It’s hard to outright say which Duty will give you the most Tomestones for your time; as other players being successful can be a major contributing factor. Depending what expansions you have and even if you are a free trial player, your options also change. Just remember you can’t have an undersized party,or you won’t get them.

Like it or not, the most Tomestones you can get in one Duty is The Praetorium, with 10 per completion. Yes you’ll have to sit through unskippable cut scenes, but such devastation to your patience can be avoided.

The whole instance is quashed pretty easily by players, so you can pop on YouTube on another monitor or the TV when the cutscenes come on. With how easy it is compared to other content, you may even do so while playing the game, though this was not Square Enix‘ intention.

Just remember to be kind to new players who may be surprised how flippant everyone is for A Realm Reborn‘s final battle (and how much everyone pulls). Not to mention with all those cutscenes, it’s not the fastest way to do it, and will certainly feel like it.

Final Fantasy XIV Castrum Meridianum

Image: Final Fantasy Fandom Wiki

Castrum Meridianum (granting 7 Tomestones on completion) is a lesser Praetorium. Odds are they’ll turn up in your Duty Roulette anyhow, so consider it a bonus as you do your daily Duties. You’ll also be getting your usual Allagan Tomestone of Poetics, which you can use to buy up gear (even if you buy up Ironworks rings to turn into Seals).

The end-game and post-game Dungeons found in Heavensward (available in the free trial), Stormblood, and Shadowbringers all offer 4 Irregular Tomestones, and can net you some of the regular Tomestones to boot. After this however, the Raids and Trials offer 3 to 2 Irregular Tomestones.

Half-decent groups in Dungeons can usually get you more Tomestones in the time it would take to run Praetorium, just make sure to be a Healer or Tank to cut down on those queue times. Those with access to the Blue Mage job may want to join a Blue Mage Party. You’ll usually find one in the Party Finder, and their unique builds can help devastate Dungeons and Raids quickly.

Final Fantasy XIV PvP Hidden Gorge Rival Wings

Image: Final Fantasy XIV Console Games Wiki

Another important note is PvP Frontline and Rival Wings modes. Winning those will net you 5 Irregular Tomestones, while losing will net you 3. Due to the game’s lackluster PvP reputation, odds are you’ll meet those doing this purely to meet their daily PvP Roulette, but the Treasure Trove events do give the PvP scene a shot in the arm. Hidden Gorge is often recommended for Treasure Trove events for speed.

PvP can also help those who have yet to unlock the aforementioned Dungeons and Raids. However, free trial players cannot play PvP.

If you’re on a free trial and done Heavensward’s main and post-game scenario, you can access the The Aetherochemical Research Facility and Baelsar’s Wall Dungeons (4 Tomestones each), or the Crystal Tower Raids and first two Turns of Binding Coil of Bahamut (for three). Keep in mind the Coils do not appear in your Roulette. The Trials, though in Heavensward, only net two Irregular Tomestones.

 

Kick Some Balls in The Binding Coil of Bahamut – Turn 2

Final Fantasy XIV The Binding Coil of Bahamut - Turn 2

Image: Final Fantasy XIV official website

UPDATE: While this guide was written with the best preliminary information at the time, first hand experience has laid out the best method. The Binding Coil of Bahamut – Turn 2 (or Binding Coil Turn 2). Talk to Urianger in the Waking Sands after beating the Ultima Weapon, then do his sidequests to beat Ifrit, Titan, and Garuda’s hard mode Trials.

His next side quest, Primal Awakening, will lead to unlocking Binding Coil Turn 2. It was a difficult Raid when it first appeared. Many expansions later, and players can quite easily stomp through it, much like The Praetorium.

While both sync the players level and gear- the base stats of gear from later expansions are so strong, it doesn’t hold players back enough. While The Praetorium can take 45 minutes, Binding Coil Turn 2 can take less than five minutes.

While players originally had to ensure certain mini-bosses were beaten before taking on the main boss (robbing it of abilities, but granting it buffs), players can now bee-line for the boss, killing the few you have to before the boss. Speaking of bees, Blue Mage players have it even better.

 

Ballistics, Bees, Bristle, Blue, and Balls

Final Fantasy XIV Costa Del Sol

Image: Final Fantasy Fandom wiki

First you’ll need a Blue Mage that can survive the encounter. I begged in the Novice Network chat and found a player kind enough to help me power-level. Nab the Flying Sardine skill from Apkallu in Costa Del Sol (Eastern La Noscea). You’ll need to land the first hit, but when another player kills it, you still get the EXP, and hopefully the skill. This “tag first” is why we have the instant-cast sardine skill.

Your new BFF should then take you to the highest level area you can go. He may even offer you a ride on a flying mount that can seat two or more. Find the highest level foe that doesn’t have a projectile attack, and shoot the sardine at it. You tag it, your friend bags it while you get EXP! Just remember they can’t be in the same party, as your puny level means you won’t get a share of EXP.

Now sure you have two skills; Missile (from Enkido from Battle in the Big Keep, unlocked through the Hildebrand questline) and Final Sting (Killer Wespes in Middle La Noscea; if you’re too high a level spam Sardines until its almost dead). You can also pick up Bristle if you want (Wild Boars in East Shroud- where the bramble patch is; it’s the skill that gives them the “boost” buff).

The first two is the absolute bare essentials, but depending on your progress and expansions you can also pick up Whistle (from Dhamels in The Sea of Clouds, better than Bristle for what we want), Moon Flute (clear 10 Stages in the Masked Carnivale and buy the Whalaqee Totem). Tingle also helps (Ebisu Catfish in Yanxia- remember this skill buffs your next physical ability after doing damage).

Final Fantasy XIV Blue Mage Action Learned

Image: Final Fantasy XIV official website

I only needed to get up to level 55 (getting to 60 will unlock the Blue Mage Log to queue with others easier), but your fellow Blue Mages will be around level 70 or even 80. Further, they can only join Raids and other duties unsynched. So they can unleash their full power in Binding Coil Turn 2.

Missile (when it succeeds) deals damage equal to 50% of the foes health. The chance for failure is mitigated by everyone having it. Soon the mini-bosses have next to no health, and you or someone else can use another skill to finish it off (or do some Blue Mage quests to get Off Guard to debuff and get some other skills). When you get to the final boss, use your buffs and unleash Final Sting.

Congratulations, you’re dead, but you dealt a ton of damage to the boss! Even if the last player kills it, you win. You don’t even need to revive and walk down the stairs. Leave the instance and you can hop straight back in. I timed these raids as taking less than 45 seconds. That would mean you could get 100 Irregular Tomestones in 25 minutes. This will obviously be a little longer with a regular crew, but not by much.

Final Fantasy XIV Duty Finder Daily Roulette

Image: Final Fantasy XIV Console Games Wiki

Of course, efficiency can go out the window if you’re not enjoying yourself. So do your Duty Roulette for the day, and do what else you can while making good progress. Be sure to check out the Party Finder in case anyone is running the Duties you want to do. Though if you can get an evening to grind up your Blue Mage I’d highly recommend that investment over memorizing Praetorium cutscenes.

You may even just want to spam the Duty Roulette for Challenge Logs, Achievements, or if you don’t mind too much what you get. Of course, having a “wish list” in mind can give you a goal. So if you want to know…

 

What Can I Get in This Event?

Final Fantasy XIV Moogle Treasure Trove The Hunt for Lore

You can find the vendor at the three major cities- Limsa Lominsa, New Gridania, and Ul’dah. We’ll be linking to images of all these items where possible, so you know what you’re getting. First up; the three items you can get only during this event are the Inferno Jacket, two Ostensibly Special Timeworn Maps, and a batch of 10 Magicked Prism (Job Mastery).

The Magicked Prism (Job Mastery) causes three brilliant stars to appear above your head for a short time- much like in Final Fantasy V when a character had mastered a job. Unless you’re desperate for a particular screenshot, or you have some spare Tomestones left over, don’t worry about it. The batch of 10 costs 1 Tomestone each, and you’ll be able to get them in the next Treasure Trove as well.

The Ostensinly Special Timeworn Map become the Zonureskin Treasure Map once deciphered; letting you enter either The Dungeons of Lyhe Ghiah or The Shifting Oubliettes of Lyhe Ghiah. The map can usually be obtained via gathering, but this guarantees entering the special instance for the chance to win big Gil, rare materials, and some exclusive minons.

As with most Treasure Hunt Special Map Zones, the outcome of what you net can be pot luck, so it can be hard to justify spending 30 Irregular Tomestones (three Praetorium runs, six or more PvP/Dungeon runs, or usually ten Raids). Then again, you can by multiple. Just remember you’ll need the Shadowbringers expansion to access the area where the maps lead.

Final Fantasy XIV Inferno Jacket Moogle Treasure Trove The Hunt for Lore

Image: Twitter

The Inferno Jacket (pictured above) may tickle your fancy if you have a particular Glamour Plate in mind (you can dye it, FYI), but you may feel it’s a bit too modern for the game’s setting; even if your fellow players run around in jeans and ride in the car from Final Fantasy XV.

If you’re a collector, it’s worth noting past Treasure Trove events have had exclusive earrings, rings, and necklaces that have not appeared on the game’s real money store. Typically, you’ll see the likes of the Great Serpent of Ringa as a prize in competitions. Do you mind picking up the jacket, even if you never wear it?

The Inferno Jacket is worth a whopping 100 Tomestones; or 10 runs of the Praetorium (20 or more PvP/Dungeon runs, just over 33 Raids) Just over 25 to 45 minutes running Binding Coils Turn 2. Due to what else is on offer, it can be easier to argue some of the other spoils; depending on what you want to collect and show off.

Final Fantasy XIV Aurelia Polyp minion

Image: YouTube via Meoni.

Now onto what you can get elsewhere; focusing on the most difficult first. You can argue this lessens the value of the items in question for those who have got them the normal way; but one way or another you’re both playing over and over again to get something.

That being said, the Aurelia Polyp minion is a steal at 7 Irregular Tomestones (three Binding Coil runs, two or more PvP/Dungeon runs). Players either need to get lucky on a Subaquatic Voyage through a Free Company (not available to Free Trial players), or hope you get lucky with lockboxes on The Bozjan Southern Front or Zadnor (both requiring Shadowbringers).

Get. The Polyp. Now. You can even pick up a spare if you want to make a Jellyfish Lamp [pic] (via a level 70 Alchemist). Just remember you can only decorate a home with it (and other furniture), which you can buy if you aren’t a free trial player.

Final Fantasy XIV Mounts

Moving onto items you usually get as rare drops, there’s the Battle Orchestration Roll from Alphascape V1.0, and the Modern Aesthetics – Styled for Hire haircut from PvP at Wolves’ Den for 50 Irregular Tomestones each. The latter may be of note if you really don’t want to do PvP.

Next up are some rare mounts. Again, these are usually obtained from Extreme trials, and in turn can help form “sets” to unlock yet more rare mounts [1, 2, 3]. These include the Auspicious Kamuy Fife, the Dark Lanner Whistle (for 50 Tomestones each), the Xanthos Whistle, and the Enbarr Whistle (for 30 Tomestones each- 10 Coils runs, 6 or more Dungeon/PvP runs).

As players are scrambling to do certain content before Patch 6.0 introduces the stat squish to make soloing content harder, this could save you having to grind certain trials.

Final Fantasy XIV Beast Tribe Quest Mounts

Another set of mounts are those you usually obtain from the initial Beast Tribe quests found in A Realm Reborn (the base game). While you’ll still need to complete all those Beast Tribe quests for other side-quests, dyes, and minons; you can save the 120,000 Gil on the mounts.

If you’re not fussed about doing the Beast Tribe quests, this may also be your only way to get these mounts. They include (all for 30 Tomestones) the Cavalry Drake Horn, Laurel Goobbue Horn, Cavalry Elbst Horn, Bomb Palanquin Horn, and Direwolf Whistle.

Among the 30 Tomestone items are also the Ala Mhigan Barding for your Chocobo; usually only spawning from the Stormblood Rattle and Humbaba FATE you usually need to call mates in to help with. There’s also an MGP Platinum Card for 50,000 MGP (which could net you some Glamour gear or, yup, more mounts); which you can buy again and again.

30 Tomestones will also net you some furniture for you home (as long as you’re not a free trial player) that would usually be a little trickier to make; usually needing some high-level gathering materials, and high level crafting. These includes a Tree Slice Tower [pic], Botanist’s Dried Herbs [pic], Steppe Kitchen [pic], Marimo Lamp [pic], and Fat Cat Sofa [pic].

Final Fantasy XIV Bonewicca Whisperer's Armor Set

Image: YouTube via Meoni

Down to needing 15 Tomestones a piece (five Coils runs, three or more PvP/Dungeon runs) is the Bonewicca Whisperer’s armor set (minus accessories). Usually from The Swallow’s Compass Stormblood level 70 Dungeon, the set are Item level 345 Dungeon gear for level 70 magic DPS Jobs. You can’t wear it on a free trial (level cap is 60), but it can be nice to have if you do plan to hit 70 with the relevant Job. It too can be dyed.

You can also pick up Riding Maps for the A Realm Reborn areas. These increase your mount speed on the ground (not flying), so it can make it a little faster if you’re roaming those areas for gathering, clearing up side-quests and levequests, or doing some FATEs.

As you’ll have unlocked flying by the time you’ve gotten beyond A Realm Reborn, and most areas are much larger and are designed with flying in mind, you won’t need any Riding Maps for anything in Heavensward or beyond (with no sign of the maps being patched to speed up flying speed). They usually cost 250 Allied Seals each from the Hunt Billmaster.

All the Realm Reborn maps will cost you 255 Irregular Tomestones, or 85 Coils runs or just over 51 PvP/Dungeon runs. It’s hard to justify getting all these in comparison to the rest, as the maps in the base game are usually small enough that once you fly, you’ll still make decent time- if not better in most areas that aren’t flat and open.

Final Fantasy XIV Griffin Hatchling Minion

Image: Final Fantasy XIV Eorzea Database

Down to what you can nab for a mere 7 Irregular Tomestones, you have the Griffin Hatchling minon (usually 400 Centurio Seals in Heavensward or 26 complete Hunt Bills (three a day if you have them unlocked), or four Elite Clan Mark Bills (once a week). You can get a total of 870 Seals per week if everything is completed daily.

There are three Triple Triad Cards at 7 Tomestones a pop. Hrodric Poisontongue from The Drowned City of Skalla, Diabolos Hollow from Dun Scaith or beating an NPC in Idyllshire, and Shinryu from The Royal Menagerie, The Minstrel’s Ballad: Shinryu’s Domain Trials, and an NPC in Rhalgr’s Reach.

Finally, there are two Orchestration Rolls you’d usually buy from Beast Tribe vendors (and usually using their currency you’d earn from doing Friendly Reputation tier quests). These are Flibbertigibbet (usually from the Sylphs), or Piece of Mind (from the Vath).

 

 

The Inferno Jacket is probably going to get everyone hot under the collar, as its a more prominent display of having taken part in this event. But, there’s plenty of competition from mounts. New players are probably best unlocking at least the Binding Coil of Bahamut, level Blue Mage if they can (or tag along with any Job if they’re high enough level).

Those who have access to an endgame or post-game Dungeon of an expansion are going to be best off; while everyone may want to dip into being a Blue Mage to blitz Dungeons with monstrous skills (literally). No matter what you want to grab; good luck, kupo!

 

Final Fantasy XIV is available for Windows PC, Mac (via the SE Store, and Steam), PlayStation 4, PlayStation 5, and still planned for Xbox One. In case you missed it, you can find our Shadowbringers expansion review here (we can’t recommend it enough!)

The Final Fantasy XIV: Endwalker expansion launches November 23rd. In case you missed it, we covered all the changes coming with patch 6.0 when Endwalker launches.

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About

Ryan was a former Niche Gamer contributor.


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