Doom Heads to Nintendo Switch This Holiday

Bethesda Softworks has announced a Nintendo Switch version for their Doom reboot.

A release window is set for sometime this holiday. Further details weren’t confirmed.

Here’s a rundown on the game:

Developed by id software, the studio that pioneered the first-person shooter genre and created multiplayer Deathmatch, DOOM returns as a brutally fun and challenging modern-day shooter experience. Relentless demons, impossibly destructive guns, and fast, fluid movement provide the foundation for intense, first-person combat – whether you’re obliterating demon hordes through the depths of Hell in the single-player campaign, or competing against your friends in numerous multiplayer modes. Expand your gameplay experience using DOOM SnapMap game editor to easily create, play, and share your content with the world.

You’ve come here for a reason. The Union Aerospace Corporation’s massive research facility on Mars is overwhelmed by fierce and powerful demons, and only one person stands between their world and ours. As the lone DOOM Marine, you’ve been activated to do one thing – kill them all.

Key Features:

  • A Relentless Campaign
    There is no taking cover or stopping to regenerate health as you beat back Hell’s raging demon hordes. Combine your arsenal of futuristic and iconic guns, upgrades, movement and an advanced melee system to knock-down, slash, stomp, crush, and blow apart demons in creative and violent ways.
  • Return of id Multiplayer
    Dominate your opponents in DOOM’s signature, fast-paced arena-style combat. In both classic and all-new game modes, annihilate your enemies utilizing your personal blend of skill, powerful weapons, vertical movement, and unique power-ups that allow you to play as a demon.
  • Endless Possibilities
    DOOM SnapMap – a powerful, but easy-to-use game and level editor – allows for limitless gameplay experiences on every platform. Without any previous experience or special expertise, any player can quickly and easily snap together and visually customize maps, add pre-defined or completely custom gameplay, and even edit game logic to create new modes. Instantly play your creation, share it with a friend, or make it available to players around the world – all in-game with the push of a button.

You can find our written and video review for Doom here (we highly recommend it).

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Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive.

  1. Guest
    September 13, 2017 at 7:06 pm

    I was expecting a port of the original Doom for some reason

    Is it weird that I’m disappointed?

  2. Maelstrom
    September 13, 2017 at 7:07 pm

    Surprised, but hey, another good game won’t hurt, especially when it’s now portable. That said, who would ever want to play DOOM with a controller?

  3. Zack Attack
    Zack Attack
    September 13, 2017 at 7:07 pm

    Not gonna lie, I am hyped for this despite already getting it on PS4 for $15.

  4. Uncle Ocelot
    Uncle Ocelot
    September 13, 2017 at 7:08 pm

    It’ll come one way or another, Doom always does.

  5. Anon_Amous
    September 13, 2017 at 7:10 pm



  6. Anon_Amous
    September 13, 2017 at 7:11 pm

    I’d rather play with some kind of gyro aim than with a dualshock, but yeah I mean FPS and the mouse are nigh inseparable for me.

  7. Maelstrom
    September 13, 2017 at 7:12 pm

    Oh, didn’t think of that. Alternate control schemes usually work better than controllers, like MP3+Trilogy

  8. InkViper
    September 13, 2017 at 7:18 pm

    Good Dam!….

  9. Zombie_Barioth
    September 13, 2017 at 8:45 pm

    Not really considering the title of both games.

    Hell, didn’t the original come with Doom 3? I could see them doing that again.

    September 13, 2017 at 8:51 pm

    Yay a crippled and most likely heavily censored version of an OKAY game. Weeeee. Go Switch!

  11. SuuLoliBoob
    September 13, 2017 at 9:06 pm

    You seem awfully mad about Nintendo getting third party support.

  12. Mr0303
    September 13, 2017 at 9:08 pm

    Definitely a great addition to the Switch library. Doom is the most fun I had with an FPS for a while and having it on the go could be a nice bonus.

  13. NukeA6
    September 13, 2017 at 10:07 pm

    Good, Switch needs more mature games and less censorship.

  14. FlameChocobo
    September 14, 2017 at 12:24 am

    In all honesty, I would like to get my hands on Doom on this platform. Didn’t get it on any other platforms, so I would probably get it as soon as I can afford.

  15. Uncle Ocelot
    Uncle Ocelot
    September 14, 2017 at 1:21 am

    There’s literally no reason for it to be censored, nice try though.

  16. Envy-Noson
    September 14, 2017 at 1:33 am

    Nintendo needs more mature games.

  17. Matz
    September 14, 2017 at 8:22 am

    Nintendo haters were right with their NINTENDOOMED stuff

    Good to see that Bethesda is showing how to bet on the Nintendo Switch, It would be great if more 3rd party studios bring their newest games to the Switch instead of bringing old games that everybody already played while the other consoles and PC are getting the sequels, looking at Capcom, Bandai Namco, Square-Enix and other companies while saying this

  18. OldPalpy
    September 14, 2017 at 10:09 am

    When you see how comprised this port will be you’ll understand why those other publishers aren’t interested in doing that.

  19. Michael Richardson
    Michael Richardson
    September 14, 2017 at 4:02 pm

    Yeah, no, it’s not getting censored. Also, DOOM is the best FPS this generation. At least, the single-player portion is.

  20. Michael Richardson
    Michael Richardson
    September 14, 2017 at 4:04 pm

    Bethesda’s early support for the Switch is fucking incredible. I can’t believe we’re getting DOOM. FUCKING DOOM!

    If a game like this does well on Switch, I can only imagine we’ll be seeing a flood of third party games in the future as the userbase grows.

  21. Alienshroom
    September 14, 2017 at 10:48 pm

    id Tech 6 is an absolutely extraordinary engine and is going to really fuck with peoples heads when it comes to Switch muiltplats for potentially years to come. Its probably flat out the most optimized engine of this decade. Most other devs will definetly have a hard time producing on Switch what DOOM is about to accomplish.

  22. OldPalpy
    September 15, 2017 at 12:12 am

    This reminds me of the XBone Secret Sauce bullshit.

  23. Uncle Ocelot
    Uncle Ocelot
    September 15, 2017 at 7:03 am

    He’s not really wrong, the engine is pretty good. We’ll see how Switch handles Doom and Wolfenstein though (unless that Direct footage was the Switch version, in which case it holds up quite well).

  24. Eldhin Hellknight
    Eldhin Hellknight
    September 16, 2017 at 12:35 pm

    Nintendo allowed this? Wow… Looks like they finally understand that adults use their consoles too

    September 17, 2017 at 3:00 pm

    Ha, no. Its great they’re getting 3rd party support. The little they’re gonna get. And that’s nothing to do with what I actually said. Nice try.

    September 17, 2017 at 3:04 pm

    I’ve nothing against this Doom game. Its an okay game. Not great, not terribad. But here’s the thing, Ninty loves to censor games. Doom is violence incarnate, and I made the snide comment about ‘most likely heavily censored game’ because every single game I wanted on the WiiU got censored, and most of the late 3DS games had major changes to both dialogue and costumes due to Nintendo Tree House SJW bullshit. Never mind that the Switch is gimp hardware, and 2016 Doom had some pretty brutal requirements to run smoothly. I just can’t see consistent 30+ fps on the Switch without major sacrifices in graphic fidelity or textures. Even Breath of the Wild has major frame rate drops, and its their own game!

    September 17, 2017 at 3:07 pm

    You’re an idiot. Nintendo of America has censored every game I wanted to buy on the WiiU and several on the 3DS due to SJW bullshit. Doom is blood and gore and goes completely against NoA’s no to limited graphic violence, mature themes, and no sex. While the last two don’t apply to Doom 2016, the first makes me wonder if they’ll cut down on the blood/gore particles and textures either for performnance reasons or for censorship. Maybe they’ll even have them turn it green.

  28. Uncle Ocelot
    Uncle Ocelot
    September 17, 2017 at 3:20 pm

    No, you’re the idiot. Doom isn’t being published by Nintendo, so, as I said before, there’s literally no reason for it to be censored. They don’t regulate third-party content anymore like they did in the 80s and early 90s, on the off-chance that Doom does get censored, that’ll be on Bethesda and Bethesda alone. Nintendo only censors their own stuff (and even then they occasionally don’t, like with Bayonetta 2; I guess you didn’t want to buy that on the Wii U then?)

    September 17, 2017 at 3:28 pm

    Sold mine when they kept censoring and removing DLC for all the games I wanted. And using it as a dust collector when I wanted to play a GBA title in VC wasn’t worth keeping it around since I still have the GBA and the same games. Furthermore, it hasn’t stopped NoA from stepping in and on the toes of ‘3rd party devs’ recently, and even some indie devs have washed their hands of Nintendo for similar bullshit. Namco, NIS, and Atlus on the Japanese side have also had their fair share of Nintendo interference. Specifically Fire Emblem and SMT 4 had either translation bullshit, and in development interference where Atlus devs have finally come out and discussed why SMT 4 was so shit, talking about how they had to ‘tone down’ the religious overtones and moral choices of siding with Chaos and Order vs god vs the devil and God being a raging asshole and the devil is just trying to save what’s left of humanity. Almost all the Nintendo games have had either blood removed or sharply reduced. I think a few exceptions being the Res Evil games on the Game Cube.

    I just don’t see any way this game doesn’t get hit in some way, either minor or major. Just because Nintendo of America are giant prudes. No, they won’t turn it into a thesis on pickles or the gameplay into Cooking Mama. But damn I could easily see the blood turned green.

  30. Uncle Ocelot
    Uncle Ocelot
    September 17, 2017 at 3:36 pm

    I would like to see proof about Namco, NIS and Atlus being forced by Nintendo to censor, also Fire Emblem is a 1st party Nintendo franchise so that’s kind of irrelevant to your point.

  31. Michael Richardson
    Michael Richardson
    September 17, 2017 at 4:31 pm

    1) Nintendo isn’t publishing this, so there’s no reason it would be censored.

    2) They’re optimizing this for the Switch, so it’ll likely sacrifice resolution and texture quality for a solid framerate. Less pretty, but fully portable, which is a worthwhile tradeoff, imo.

    3) It’s worth mentioning that the vast majority of Switch games run at 60fps, including most of Nintendo’s own games. BotW is a massive open world game and wasn’t even originally designed for the Switch. Moreover, much like The Witcher 3 on PS4, the framerate started a bit rough in areas and was dramatically improved over time with stability patches.

  32. Maelstrom
    September 17, 2017 at 5:00 pm

    vgchatrz is notoriously inaccurate. Steamspy rates it at ~2,400,000 owners (+/- 45,000). That poor .32 million is probably just the PC dvd sales.

    September 18, 2017 at 1:07 am

    Perhaps, and I don’t know how vgchartz tracks digital sales, if at all, but to the original question, at least 3.09 million did.

    September 18, 2017 at 1:08 am

    When it comes out, the blood isn’t green, the gore isn’t reduced, Censored Gaming gives it a clear, come back, and tell me I’m wrong. We’ll be the better for it.