Quantcast

You Can Now Play The Original DOOM On The Occulus Rift

Virtual reality, which is quickly becoming the hip new way to play your games, seems to be expanding into all sorts of uncharted territory. The latest game to make the leap to VR is, somewhat predictably, the original DOOM.

Coming in the form of a patch for DOOM sourceport GZDoom, this modification now allows the consumer-level version of the Occulus Rift to work with both DOOM and DOOM 2, giving FPS fans yet another reason to boot up the twenty-three year old game.

As the webpage states, however, the support isn’t perfect. Your character’s weapon is glitched and your heads-up display floats above where it normally should, but it’s an admirable start.

, ,
Carl Batchelor

About

Carl is both a JRPG fan and a CRPG'er who especially loves European PC games. Even with more than three decades of gaming under his belt, he feels the best of the hobby is yet to come.



14 comments
  1. Izu-3
    Izu-3
    April 8, 2016 at 1:33 pm

    Because of course.
    Hitting a hall of mirrors is going to be trippy as hell, though.

  2. Dewey Defeats Truman
    Dewey Defeats Truman
    April 8, 2016 at 1:40 pm

    Honestly I’m more surprised it took this long to get DOOM on VR.

  3. Mr0303
    Mr0303
    April 8, 2016 at 1:49 pm

    Somewhere deep within the Facebook dungeon John Carmack sees a single ray of hope.

  4. Immahnoob
    Immahnoob
    April 8, 2016 at 1:58 pm

    All they have to do is fix the movement issue (basically, get rid of “teleportation”) and the Vive headset wins against everyone else…

    Although, you could as well just get an Oculus if you want to stay down while playing.

  5. Sangaz
    Sangaz
    April 8, 2016 at 2:18 pm

    Until there’s like an immersive Fatal Frame available for it, I’m not buying into this shit.

  6. BaronB
    BaronB
    April 8, 2016 at 3:12 pm

    Man, if this works with any games that use Doom Engine, that would be great.

  7. draconian139
    draconian139
    April 8, 2016 at 3:56 pm

    I’m getting a vive even though I really don’t have space for moving around. Not giving Facebook a dime with their datamining mindset.

  8. subnet
    subnet
    April 9, 2016 at 4:34 am

    Oculus Rift, not Occulus Rift.

  9. SinkingSage
    SinkingSage
    April 9, 2016 at 5:15 pm

    Just as I suspected, VR is fμcking sh¡t.
    I hope that we have VR that actually let’s us feel, like some kind of hydraulic suit that stops you from going further when you hit a wall.
    Also surprised that there are no giant mech games, or super hero flying games.

  10. Crizzyeyes
    Crizzyeyes
    April 12, 2016 at 11:07 pm

    I’m only interested in the display. I like the display, I’ve used an Oculus Rift before. It’s appealing to me because I have shitty eyesight and it’s more comfortable than leaning forward to look at monitors like I normally do. Also I’m into combat flight sims and ArmA and shit so I can make use of the movement in the headset. However the motion stick things are fucking retarded and so is rearranging your entire room to play shit games.

  11. Aeder
    Aeder
    April 21, 2016 at 12:27 pm

    Oh look, it’s that video that was cut to make VR look like shit again. Why don’t you post the original 10 hours stream?

  12. Aeder
    Aeder
    April 21, 2016 at 12:27 pm

    FPS games are worst suited for VR though.

  13. KissDisqus
    KissDisqus
    April 21, 2016 at 1:06 pm

    it’s just easier to digest 20 minutes of footage than 10 hours to see how awful it looks…