Virtual reality, which is quickly becoming the hip new way to play your games, seems to be expanding into all sorts of uncharted territory. The latest game to make the leap to VR is, somewhat predictably, the original DOOM.
Coming in the form of a patch for DOOM sourceport GZDoom, this modification now allows the consumer-level version of the Occulus Rift to work with both DOOM and DOOM 2, giving FPS fans yet another reason to boot up the twenty-three year old game.
As the webpage states, however, the support isn’t perfect. Your character’s weapon is glitched and your heads-up display floats above where it normally should, but it’s an admirable start.
Izu-3
April 8, 2016 at 1:33 pmBecause of course.
Hitting a hall of mirrors is going to be trippy as hell, though.
KissDisqus
April 8, 2016 at 1:36 pmhttps://www.youtube.com/watch?v=fQ0JTkBZdyw
Why would anyone subjugate doom to this?
Dewey Defeats Truman
April 8, 2016 at 1:40 pmHonestly I’m more surprised it took this long to get DOOM on VR.
Mr0303
April 8, 2016 at 1:49 pmSomewhere deep within the Facebook dungeon John Carmack sees a single ray of hope.
Immahnoob
April 8, 2016 at 1:58 pmAll they have to do is fix the movement issue (basically, get rid of “teleportation”) and the Vive headset wins against everyone else…
Although, you could as well just get an Oculus if you want to stay down while playing.
Sangaz
April 8, 2016 at 2:18 pmUntil there’s like an immersive Fatal Frame available for it, I’m not buying into this shit.
BaronB
April 8, 2016 at 3:12 pmMan, if this works with any games that use Doom Engine, that would be great.
draconian139
April 8, 2016 at 3:56 pmI’m getting a vive even though I really don’t have space for moving around. Not giving Facebook a dime with their datamining mindset.
subnet
April 9, 2016 at 4:34 amOculus Rift, not Occulus Rift.
SinkingSage
April 9, 2016 at 5:15 pmJust as I suspected, VR is fμcking sh¡t.
I hope that we have VR that actually let’s us feel, like some kind of hydraulic suit that stops you from going further when you hit a wall.
Also surprised that there are no giant mech games, or super hero flying games.
Crizzyeyes
April 12, 2016 at 11:07 pmI’m only interested in the display. I like the display, I’ve used an Oculus Rift before. It’s appealing to me because I have shitty eyesight and it’s more comfortable than leaning forward to look at monitors like I normally do. Also I’m into combat flight sims and ArmA and shit so I can make use of the movement in the headset. However the motion stick things are fucking retarded and so is rearranging your entire room to play shit games.
Aeder
April 21, 2016 at 12:27 pmOh look, it’s that video that was cut to make VR look like shit again. Why don’t you post the original 10 hours stream?
Aeder
April 21, 2016 at 12:27 pmFPS games are worst suited for VR though.
KissDisqus
April 21, 2016 at 1:06 pmit’s just easier to digest 20 minutes of footage than 10 hours to see how awful it looks…