Bleak FPS Action Adventure Game, Ashen Rift, is on Kickstarter

“The game will explore what life is like in a dying world”, reads the Kickstarter for action adventure game, Ashen Rift.

You play as one of the last humans, in the proper sense of the word, left on Earth. For a decade, a portal called the Rift has threatened existence. On top of that, it’s also spewed forth monsters, and turned humans into creatures known as Feeders.

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Most of the people still alive have succumbed to ennui or barbarism, but there are a few who still resemble who they once were, before the Rift. Among those few is a a man and his dog, Bounder, somewhere in the US mid-west.

The goal of the game will be to journey to the portal in order to, somehow—you don’t seem to know how—save the world.

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AR reminds me a lot of Richard Matheson’s I Am Legend, not just because of the dog’s presence but also because of the post-apocalyptic milieu, and the inversion of Man’s place in the world—the human has become the “Other”, while the abominations have become the norm. (Let’s hope the game doesn’t have as disappointing of an ending as the movie did. Butterflies?)

I won’t go into analyzing the game at this point, as there’s not much to analyze, except to point out that it seems to be a great, big, gigantic meditation on and metaphor for death and entropy.

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The title’s an FPS, and seems to have some idiosyncratic weapons to offer players. Bounder will apparently serve the role of a walking inventory screen.

Ashen Rift has already been greenlit on Steam. The Kickstarter‘s a quarter of the way to the finish line, and if you’re interested in helping the developer, Pyroclastic, cross that line, you can go there. The developers have expressed an interest in porting the game to PlayStation (first) and Xbox (second) if the funding goes well enough.

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With over ten years' experience as an editor, Dimi is Niche Gamer's Managing Editor. He has indefinitely put a legal career on hold in favor of a life of video games: priorities.

  1. Cy
    December 7, 2014 at 9:15 pm

    Is there a stretch goal to keep the dog alive at the end?

  2. Carl B.
    Carl B.
    December 7, 2014 at 9:51 pm

    I know I’ve heard of this. Last week. I think it was pointed to by someone either on RPGwatch or was on a kickstarter update I received. Didn’t think anyone else would like it due to the FPS mechanics.

  3. artemisthemp
    December 8, 2014 at 6:16 am

    Doesn’t you mean Trophy?

  4. Cy
    December 8, 2014 at 10:13 am

    No, I mean a stretch goal. Since killing off the dog seems to be the default in stories like this I was making a joke about them needing additional funding to keep him alive.

  5. artemisthemp
    December 8, 2014 at 11:49 am

    It would be sad to Kill off so amazing a dog