Absurdist horror Good Children Say Grace gets demo

Horror is a perfect canvas to create an experience unlike any other in media, and that’s where avant-garde and off-putting indie Good Children Say Grace shines.

Still without an official release date, this title sets the player in a world where very little makes sense, and there are no comfortable corners to hide in, because the very appearance of reality is no longer a certainty.

Much more on the side of psychological horror than a treadmill of jump-scares, this episodic horror is set on an Eastern European island around 40 years ago, but doesn’t quite make the jump to full-scale technicolor in its presentation.

In this indie  game, decisions matter and hold crucial consequences that could set you along one of several story paths. When the orphan who your parents sacrificed to the red egg returns, how do you survive the nightmare?

Good Children Say Grace just released a demo for PC (via Steam), though a release date isn’t set.

Here is more information from the developer.

Good Children Say Grace is an absurdist psychological horror adventure set on a remote Eastern European island in the 1980s. Eastern European family horror filtered through manga-inspired visual storytelling.

The red egg watches. IT REQUIRES SUSTENANCE.

Your choices shape three years of starvation, possession, and increasingly desperate survival. Dialogue decisions and where you walk determine which version of the story you’re living. Small moments cascade into dramatically different outcomes.

Japanese voice acting by Kaori Shimizu (Serial Experiments Lain) and vocals by Nami Nakagawa (Demon Slayer, NieR).

Features

  • First-person / 2.5D exploration with branching narratives

  • Story-rich nonlinear gameplay

  • Dialogue and movement-based decision systems

  • Psychological horror focused on family, love, boredom, hunger, and loneliness

  • Dark romance at its core

  • Multiple routes and endings based on your choices

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About

Staff writer at Niche Gamer. Calvin lives in Japan, but is originally from the USA. When he's not writing, he's wringing his copy of Mario Kart World for every penny it's worth.


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