Game developer InnerSloth has decided to cancel their plans to release a sequel to their game Among Us and instead focus on improving the original.
In a recent blogpost discussing the future of the game, InnerSloth confirmed the cancellation of the sequel and laid out their plans for improvements.
“Here’s some things that are coming on the horizon:
* Servers. Forte is still working very hard to figure out our server issues. We don’t have an ETA but things should hopefully be getting better and better. This is taking up all development time on his end.
* Colorblind support. It’s something we’ve put off for way too long… We plan on adding other identifiers for players as well as certain color focused tasks (Like wires). This should also open the potential for more colors. In the past we couldn’t add more colors because it became too difficult to tell players apart.
* Friends/Account System. This is something we’ve wanted to do for a long time but just haven’t been able to tackle. For the health of the game going forward we’re going to sink our teeth in and figure it out! This one will definitely take some time.
* A new stage! It is still very early and we have only just begun designing the layout. The theme has been settled on though! The next stage in Among Us is going to be a Henry Stickmin themed location!
We have LOTS of other things planned too, we just need to prioritize and organize all our plans. Stay tuned!”
Among Us has become a sudden hit after its release almost two years ago. Among Us has gone from a playerbase of about 3,000 at the start of July to a recent peak of over 350,000.
Among Us is available for purchase now on Windows PC (via Steam) and for free on iOS and Android.
Image: Itch.io