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BlizzCon 2020 Cancelled Due to Coronavirus

BlizzCon

BlizzCon 2020 has been cancelled, due to risks and complications brought about by the coronavirus pandemic.

Executive Producer of BlizzCon Saralyn Smith posted the following statement on BlizzCon’s official website.

“Several weeks ago, I shared an update about our uncertainty around holding BlizzCon this year. Since then, a lot has changed . . . and a lot also hasn’t changed. During this time, we’ve had many discussions about what holding a convention could look like in light of all the health and safety considerations we’d want to make. We’ve also talked about different paths we could take, and how each one could be complicated by fluctuations in national and local health guidelines in the months ahead. Ultimately, after considering our options, we’ve come to the very difficult decision to not have BlizzCon this year.

We’re feeling deeply disappointed about this decision, and imagine many of you will feel the same. I truly love BlizzCon, and I know that’s a sentiment shared by everyone at Blizzard. We will sorely miss connecting with so many of you at the convention and ‘recharging our geek batteries’ this fall.”

Smith also stated that BlizzCon organizers are “talking about how we might be able to channel the BlizzCon spirit and connect with you in some way online, far less impacted by the state of health and safety protocols for mass in-person gatherings.” Smith is no doubt alluding to the coronavirus.

The ongoing coronavirus pandemic (also known as COVID-19 officially, or Chinese Flu to others) has affected many worldwide, from businesses to public gatherings and events.

This includes postponements of GDC, the Tokyo 2020 Olympic Games, the physical events for EVO 2020 and Tokyo Game Show 2020, and cancellations E3 2020 (including digital events), the physical event for Gamescom 2020Comiket 98, and MAGStock 2020.

We also reported No Straight Roads being delayed to Summer 2020, and Japan lifting their state of emergency.

The Johns Hopkins Whiting School of Engineering are mapping the virus’ spread [12]. As of this time of writing, there are over over 2.920 million active cases worldwide. There have been over 346,000 deaths, however over 2.253 million people have made a “total recovery.” There have been over 5.519 million confirmed cases.

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Ryan Pearson

About

Taking his first steps onto Route 1 and never stopping, Ryan has had a love of RPGs since a young age. Now he's learning to appreciate a wider pallet of genres and challenges.