We previously reported on Koei Tecmo and Team Ninja adding breast physics back into Dead or Alive 6, albeit with a more realistic approach. Fans were still skeptical as to whether or not the game would have the same jiggly-ness its been known for, but now the latest build of the game is quite impressive.
Featured above, Famitsu was shown the latest version of the game at this year’s Tokyo Game Show. Dead or Alive 6 producer Yohei Shimbori noted that the jiggle amount will vary depending on the costume and type of clothing the character(s) are wearing.
If their previous games within the series are anything to go by, this makes total sense as they have released a metric ton of post-launch downloadable content costumes. You better believe there will be dozens of varying string-like designs and other shenanigans to make full use of their new physics engine.
Dead or Alive 6 is launching across Windows PC, PlayStation 4, and Xbox One on February 15th of next year.