Pillars of Eternity 2: Deadfire Announced, Crowdfunded via Fig

While we’ve known a sequel was in the making for quite awhile now, Obsidian Entertainment has announced Pillars of Eternity 2: Deadfire.

The new game will be crowdfunded via Fig and is looking to raise $1.1 million in funds, with $2.25 million open for equity. Featured above, you can view the pitch video for the game.

Set as a direct sequel to the original Pillars of Eternity, a focus has been put on the statue of Caed Nua, which originally saw its conception as a meaty sidequest in the original game.

“Eothas … the god of light and rebirth was thought dead, but he now inhabits the stone titan that sat buried under your keep, Caed Nua, for millennia,” reads the press release.

“Ripping his way out of the ground, he destroys your stronghold and leaves you at the brink of death. To save your soul, you must track down the wayward god and demand answers — answers which could throw mortals and the gods themselves into chaos.”

The new story will enable players to adventure via both land and sea, and you’ll naturally experience a whole host of new environments and cultures. Obsidian has teased old party members returning in the sequel, as well as NPCs having their own schedules and dynamic questlines.

Finally, Obsidian also teased at having players be able to bring their original game save file to the new game, saying you can: “continue the story you began as the Watcher of Caed Nua … and see how your decisions and actions in the Dyrwood persist in Deadfire.”

You can find the Fig campaign for the game here.

In case you missed it, you can find our review for the original game here (we highly recommend it).

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Brandon Orselli


Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive.

  1. dogmentation
    January 26, 2017 at 1:34 am

    Maybe it’s because I was bored to tears by the first Pillars game, but this doesn’t sound particularly compelling at all. Who decided all these new western fantasy franchises have to be so dull?
    Tyranny was another one that just about put me to sleep, to the point I was dreading every slog through yet another wall of text. I hope Torment is a bit more entertaining.

  2. Madbrainbox
    January 26, 2017 at 2:01 am

    Haven’t finished the first one yet.The combat was a bit lackluster for my liking.
    But the were-stag form thing you could get for the druid was fun.Should’ve been a permanent thing though.

  3. Sean Sharpe
    Sean Sharpe
    January 26, 2017 at 2:04 am

    Still need to play the first once. One of this days, I’ll ge to it… Have a hard time spending the asking price for a digital only game and never seem to have the money when it’s on sale.

  4. Audie Bakerson
    Audie Bakerson
    January 26, 2017 at 2:15 am

    Hopefully revoking a thousand dollar pledge reward and using Mr. Shitface’s platform (on top of the first game being so horribly boring) stops the funding for this. None of the people who made Obsidian games worthwhile are even there anymore (Tim Cain is there, but he’s just a programmer).

  5. sanic
    January 26, 2017 at 2:34 am


  6. Madbrainbox
    January 26, 2017 at 2:37 am

    Just a hunch but he’s probably working on Bloodlines 2.

  7. Azmodiuz
    January 26, 2017 at 2:41 am

    can not wait!

  8. Fashi
    January 26, 2017 at 3:07 am

    That’s the third crowding campaign this week (after Banner Sasha 3 and beautiful desolation) I wish I had money for. Watching the crpg blossom into a thriving genre again brings a tear(anny) to my eye

  9. Mr0303
    January 26, 2017 at 3:38 am

    This is just too perfect. A dev who caves into SJW pressure is crowdfunding their game on a SJW platform, all the while being leaked by a SJW site ahead of the planned reveal.

  10. fnd
    January 26, 2017 at 3:43 am

    Got bored pretty quickly by the first game, and the fantasy bigotry they throw at you by reading the souls of npc’s you don’t interact was just lol (we are totally tolerant about lesbian guys, it’s just that they are mage scum). Yeah lol

  11. Sevuz
    January 26, 2017 at 3:59 am

    Nostalgia has a habit of making people forget how dull some type of games can be. But hey some people love it some don’t. But I get what you mean. I don’t find Pillars or Tyranny the other games like them interesting at all that we have seen the last 5 years. But whom am I to talk. I have spent 107 hours in Titanfall 2 so fare.

  12. Sevuz
    January 26, 2017 at 4:04 am

    I don’t touch of buy anything FIG / Tim’s fingers has been near. But then again the first game didn’t lure me in either. But hey for the people who wants this game it cool. They can keep their SJW BS for themselves :P

  13. R.Hoffmann
    January 26, 2017 at 5:08 am

    Nichegamer is a SJW site?

    After being on Destructoid previously (until I and even my name Hoffmann) got banned there I doubt it.

  14. AnarKreig
    January 26, 2017 at 5:15 am

    All the ‘souls’ that you read were written by backers, that shouldn’t have been included in the first place. Game got a lot better knowing the souls had no bearing on the game, other than taking up space and could be safely ignored.

    Never ever let fans write.

  15. AnarKreig
    January 26, 2017 at 5:18 am

    I want to know who at Obsidian thought it was a good idea to go with ‘fig’. Nobody wants anything to do with Tim, and nobody wants anything to do with his products. It’s almost as if they don’t want the game funded.

  16. panda
    January 26, 2017 at 5:22 am

    “This was originally leaked via Polygon ahead of the planned reveal by Obsidian”

    I imagine Mr0303 was referring to Polygon as a SJW site, which does fit.

  17. Sean Sharpe
    Sean Sharpe
    January 26, 2017 at 5:33 am

    Josh Sawyer is still there. A lot of people seem to love to hate him but forget that he was actually director of Fallout: New Vegas. And I’d wager Christ Avellone will be back on board; he’s freelance these days and didn’t leave Obsidian with bad feelings; he’ll continue his work as a living crowd-funding goal.

  18. R.Hoffmann
    January 26, 2017 at 5:51 am

    Hah! Oh silly me, somehow I oversaw that part :-)

  19. Mr0303
    January 26, 2017 at 5:59 am

    Yep, as panda mentioned – I was referring to Polygon.

  20. Etherblaze
    January 26, 2017 at 7:02 am


    Will pirate.

  21. fnd
    January 26, 2017 at 8:17 am

    Agreed, probably one of the reason i rarely play rpg games nowadays. Too many weird people and SJW’s ewww.

  22. fnd
    January 26, 2017 at 8:23 am

    “Josh Sawyer is still there. A lot of people seem to love to hate him but forget that he was actually director of Fallout: New Vegas.”

    Shit game eww.

  23. Hamtarotaro
    January 26, 2017 at 8:54 am

    Was POE developped by just one man? Wow what a talent!
    This bullshit SWJ and GG is getting really boring, i’m glad i’m living in a country where anything remotely like that exist.

  24. Mr0303
    January 26, 2017 at 9:16 am

    “Developer” can refer to both a single person and the company that develops the game.

    And while we’re on semantics and grammar it’s “developed”. You’re welcome.

  25. NuclearKangaroo
    January 26, 2017 at 10:09 am


    of all the fucking crowdfunding places…

    this is shooting yourself in the foot and asking Mr Shitface to spit on the wound

  26. NuclearKangaroo
    January 26, 2017 at 10:10 am

    oh geez, here we go with the SJW boogeyman

  27. Mr0303
    January 26, 2017 at 10:16 am

    Are you implying that SJWs are not real?

  28. Jumanji Joe
    Jumanji Joe
    January 26, 2017 at 10:24 am

    A sequel to the dreadfully boring crpg sjw fest begging for money on a crooked crowd funding site. #matchmadeinhell

  29. Grochu
    January 26, 2017 at 10:42 am

    Not as much real as white heterosexual male catholic people who really believes they are endangered minority.

  30. NuclearKangaroo
    January 26, 2017 at 10:43 am

    they certainly are and plenty are a problem, i suppose i picked the wrong words

    many SJWs are a problem, doesnt mean everything even remotely “tolerant” is SJW shit, just like not everything even remotely “intolerant” is white CIS heteronormative buzzword

    i think a prescription of chill pills is in order, many people are taking the whole limerick fiasco out of proportion

  31. Mr0303
    January 26, 2017 at 10:48 am

    I never implied that anything remotely “tolerant” is SJW shit.

    The fact is that Obsidian capitulated to the demands of said SJWs and people are free to express their displeasure.

    It is also a fact that there are SJWs on Fig’s board of directors like Schafer as well as quite a few of those working for Polygon, so I honestly don’t see what justified the bogeyman reply to my post.

  32. erohakase
    January 26, 2017 at 11:49 am

    Am I the only one that found that the first game was all dolled-up and pretty much nothing else? Any depth you found in the character customization of say Baldur’s Gate or Neverwinter Nights was just not there. I do appreciate that the game looked pretty as all fuck though but it just didn’t carry it far enough for me.

  33. NuclearKangaroo
    January 26, 2017 at 12:23 pm

    fig is a legit criticism, anything backed by Mr Shitface belongs in the trash

    but i do think the limerick thing is taken out of proportion, i WOULD be outraged… if they hadnt asked the backer about it, the backer agreed to change it (if we take his word for it and he has very little reason to lie) so while i dont like their behavior back then, is not really morally wrong and i wouldnt really consider SJW behavior

  34. Kiwi Hoy
    Kiwi Hoy
    January 26, 2017 at 12:48 pm

    CRPGs have literally always been walls of text though. Nostalgia blinders can be pretty intense. I only got into the genre with the old ones recently and they really are no better for that

  35. Cy
    January 26, 2017 at 1:29 pm

    Nah, dude. I’m good.

  36. Sean Sharpe
    Sean Sharpe
    January 26, 2017 at 2:25 pm

    Said no one ever. (I mean, yeah, some people said it… But it’s also commonly considered one of the best modern RPGs.)

  37. Sean Sharpe
    Sean Sharpe
    January 26, 2017 at 2:31 pm

    They never really “caved” to SJWs. The whole limerick deal is often blown out of proportion…

    I mean ignoring that they would have kept the original, if the backer didn’t want it changed, the alternative version pretty much mocked everyone who was offended in the first place.

  38. Hamtarotaro
    January 26, 2017 at 2:33 pm

    Thank you but English is not my main language, I’m still making mistakes.
    I love how you correct me on semantic but not on the message itself.

  39. Hamtarotaro
    January 26, 2017 at 2:37 pm

    Already at 25% funding, I’m sure the 2500 backers are all SWJ feminists… (spoiler alert, femenazis and swj don’t fund games or even play them)
    I just hope the game is well funded and we stop talking about this SWJ shit any more (not really happening but hey, hope is free).

  40. Sean Sharpe
    Sean Sharpe
    January 26, 2017 at 2:38 pm

    Those people have always been into role-playing games, man. Always.

    There was never a time that anyone who played role-playing games after adolescence wasn’t at least a little bit strange… Some where just better at hiding a dude wanting to fuck his wife in a fur suit, while she’s wearing black face, usually didn’t come up…

    But give someone anonymity on the internet?

  41. Mr0303
    January 26, 2017 at 2:41 pm

    The correct response to the offended parties should’ve been “Too bad!”. Them asking the backer to change is admitting fault and in the end this was a victory for the SJW crowd.

    With guys like Tim heading it, I’m sure some identity politics are at play there, but you are right – the scamming bit is more important when it comes to Fig.

  42. Mr0303
    January 26, 2017 at 2:43 pm

    The SJWs complained and got what they wanted in the end. The blame should be shared between Obsidian and the backer for changing it.

  43. Mr0303
    January 26, 2017 at 2:45 pm

    “Thank you but English is not my main language, I’m still making mistakes.” – then maybe you shouldn’t attempt to correct others.

    “I love how you correct me on semantic but not on the message itself.” – actually I did. Read the first sentence of my reply again.

  44. Hamtarotaro
    January 26, 2017 at 3:12 pm

    I was not “correcting” but mocking or making fun. You should try too it can be really amusing, you look quite tense in the lower body.

  45. NuclearKangaroo
    January 26, 2017 at 3:25 pm

    “The correct response to the offended parties should’ve been “Too bad!”. Them asking the backer to change is admitting fault and in the end this was a victory for the SJW crowd.”

    like i said, i dont agree with their response, but they did not betray the backer which wouldve been a real black mark for them

    besides even larian folded to SJW pressure at one point, that doesnt make em SJW, thats why i say calling Obsidian SJW is hasty at best, but you can claim they lack spine

  46. Mr0303
    January 26, 2017 at 3:25 pm

    It was a poor attempt of mocking then, considering the dual meaning of the word. It seems that the joke was on you.

  47. Mr0303
    January 26, 2017 at 3:29 pm

    Well, I never said that they were SJWs. In my original post I stated that they are “a dev who caves into SJW pressure”.

  48. Sean Sharpe
    Sean Sharpe
    January 26, 2017 at 4:05 pm

    “Got what they want”.

    Maybe. But they also got a rather snarky response to their complaints, which was pretty much… “Alright. We’re sorry that we hurt your hurt your feelings. We didn’t realize that you were so oversensitive. It won’t happen again.”

    Basically, a non-apology and a polite “fuck you”.

    Maybe it’s because I’m not overly invested in the stupid culture war that so many people seem to be care about in pop culture.

  49. Sean Sharpe
    Sean Sharpe
    January 26, 2017 at 4:12 pm

    To be fair, even in countries where SJWs and GG folks fight each other the majority of people don’t give a shit about it.

    Both sides think they are far more important than they actually are and far more influential. In reality, the average person thinks they both need to chill.

    Me? I say ship them all off to an island with nothing but red wine and Marvin Gaye records… Shit’ll sort itself out after that.

  50. NuclearKangaroo
    January 26, 2017 at 4:33 pm

    aye, mustve read that wrong then, sorry

    i suppose thats technically correct, the best kind of correct

  51. dogmentation
    January 26, 2017 at 4:41 pm

    It’s not that I mind walls of text, I mind BLAND walls of text. I loved the writing in the original Torment, because it was actually engaging. Mind you, the game hasn’t exactly aged well in other regards, but the dialogue and writing always seemed funny or interesting in some way.
    In contrast, I found PoE utterly flavorless. I wasn’t hooked by the characters, the setting, or the story, any one of which might have been enough to keep me playing.
    Tyranny seemed more promising, and even though it had an amazing premise on paper, somehow turned out to be flat and predictably one-sided, like most fantasy novels featuring an edgy “original” world. My least favorite game mechanics are court intrigue and politics, and that’s actually most of what you do in the game. Everything else about it was just NWN2 with longer load times.

  52. Phasmatis75
    January 26, 2017 at 4:51 pm

    Good question, I’d wager some back room discussions were made and promises guaranteed. It’s likely a ponzee scheme where they really want the smaller developers to come in an finance the larger developers.I’m just waiting to hear about Wasteland 3’s development issues because FIG didn’t pay the millions that magically appeared.

    I’m betting they’re hoping the money from Torment is going to cover it, but from the looks of it that games going to be a disaster.

  53. Phasmatis75
    January 26, 2017 at 4:52 pm

    Yeah it’s not like the developers admitted it themselves…owe wait they did.

  54. Phasmatis75
    January 26, 2017 at 4:54 pm

    The lead developer admitted that they took feed back from Something Awful forums, they removed a joke after pressure and even Avellone has alluded to them being ideologues which is why he left.

    The developer didn’t want to change it, Obsidian requested he did so and then had him say he was fine with it, but in an earlier tweet he indicated he had ZERO interest in changing the joke.

  55. Phasmatis75
    January 26, 2017 at 5:06 pm

    Partially True, for the most part the average person is not actively interested in the discussion, but at the same time the average person is also not buying games with SJW content. To a point that you can call it a Virtue Signally Tax, but the term Moral Bankruptcy has also been coined for those willing to go bankrupt for political correctness (virtue signaling). This is to a degree where games like Watch Dogs 2 lose between 80%-60% sales compared to the original, Dishonored 2 lost 30%, and Mafia 3 didn’t even break a million sold (They shipped many more that they will have to buy back). Most low end games merely die in an single instance. Take Seige of Dragonspear which had even the LGBT community calling the developers on their SJWing.

    While many aren’t involved actively in the campaign against SJWs in games, they certainly aren’t backing it. Even when a game meets decent sales the chief complaints from regular people are about how SJW the game is. Example Dragon Age Inquisition (which failed to turn a profit) chief compaint by normal consumers was aside from being a single player MMO was the game being too SJW. Many will simply just groan and move onto another subject/game when it comes up.

    You also can’t call it SJW Propaganda or content in many areas. You have to call it Virtue Signaling. Which people do complain about. So when you say the average consumer doesn’t care that is only partially true. They have no active involvement in the discussion, but at the same time they are also voting with their wallet against it. It also doesn’t help that many people don’t want to face backlash for criticizing games for SJW content in public but will adamantly against it in private.

  56. Phasmatis75
    January 26, 2017 at 5:08 pm

    You really need to read the interviews with Avellone. None of Obsidians A tallant remains with the company, they were all let go after a series of layoffs, while the company kept is ideologues. He’s also locked out of their forums and they maintain control of his user profile, there is bad blood between Avellone and Obsidian, and to correct you again, yes Avellone left with bad feelings he says as much during the interviews.

  57. Phasmatis75
    January 26, 2017 at 5:09 pm

    Sawyer wasn’t chiefly responsible for that games success. Obsidians A talent was and they were fired during layoffs so that now according to Avellone: No one that worked on the New Vegas remains at the company (save for Sawyer).

  58. Phasmatis75
    January 26, 2017 at 5:10 pm

    Bad news man, there are novel length texts, the combat is bad, and no one is really hailing the RPG mechanics so yeah it’s going to be worse than Tyranny.

    Opening is also currently 2 hours long so it is major slogfest.

  59. Phasmatis75
    January 26, 2017 at 5:13 pm

    There’s a difference between having a lot of dialog and text and the novelettes of today. They had a good balance (I’ve played them recently) and kept it to a few paragraphs at most, where as these other games you really have to read through way to much. That’s coming from someone who enjoys doing so.

  60. Phasmatis75
    January 26, 2017 at 5:27 pm

    Fig is a scam. You have to look where that money is coming from and a lot of it is coming from Fig itself. Same BS with Wasteland 3.

    Wasteland 2 backers: 61,290 who backed it 2.93 million
    Wasteland 3 backers: 17707 who backed it 871K. The rest is backed by Fig Fund which comes partially from investors (this will end well, it’s not like the company is nearly out of funds…owe wait)

    Only 29% of people backed Wasteland 3 over 2. It’s weird how high tiers are being bought up so rapidly in Pillars 2 considering it isn’t exactly a super popular game and burned a good chunk of their original fanbase.

  61. Phasmatis75
    January 26, 2017 at 5:29 pm

    Not what I’ve been hearing. From what I”ve heard their inclusion in the RPG scene has only become a significant problem within the last decade. They’re like a migrating cancer that only gaming has successfully routed.

  62. dogmentation
    January 26, 2017 at 5:59 pm

    Tyranny was so long-winded that it got to the point where, when I triggered a potential companion dialogue event, I would save the game and come back later, after I was mentally prepared to deal with playing armchair therapist to a bunch of freaks trying to tell me their life stories. It wasn’t like you could simply exhaust all the dialogue choices and be done; some questions might reveal important information, but selecting the wrong options would change their opinion of you, or even abruptly earn their enmity. So every conversation was like a critical reading quiz. It got tiresome.

  63. Mr0303
    January 26, 2017 at 6:13 pm

    The scale of the edit is not the important bit – it’s the principle. Offence is always taken, never given and offended people shouldn’t dictate what is allowed in art.

  64. Mr0303
    January 26, 2017 at 6:14 pm

    No, worries – it happens.

  65. Sean Sharpe
    Sean Sharpe
    January 26, 2017 at 7:36 pm

    I’m not talking about content in games, although considering gay marriage was a thing in Fallout 2…

    I’m talking about the community that *plays* the games. Even in the early 00’s, there was an awful lot of weird people involved with the Baldur’s Gate II modding community. And that’s just in one game… JRPGs fangirls with their slash fan fiction, and tabletop role-playing games were filled with all sorts of “intresting” people…

    I mean, maybe you never noticed it… But weird shit was *always* there. I’ll give you in general, it was easier to ignore but that goes both ways; SJWs and those that oppose them are both loud as fuck.

  66. Sean Sharpe
    Sean Sharpe
    January 26, 2017 at 7:41 pm

    I think you’re sort of misunderstanding what I’m saying. Josh Sawyer is all the talent they have left. Well, him and Tim Cain. But with proper direction, I believe the company still can potentially make a good game.

    And from the interviews I read, most of Avellone’s issues was with how the corporate side handled things. Not anyone in the company and nothing that would prevent him from coming back to write if they paid him. Maybe he said more in some other interviews that I missed though.

  67. fnd
    January 26, 2017 at 7:54 pm

    That would be Dark Souls and Dragon’s Dogma (at least i finished those games, unlike New Vegas)

  68. Sean Sharpe
    Sean Sharpe
    January 26, 2017 at 8:03 pm

    Did Watch Dogs 2 lose sales because of “SJW” shit or did fail because of the fact the first Watch Dogs genuinely failed to deliver? Did Dishonored 2 fail, because it had a female protagonist *option* or because sequels usually sell less? How is a Mafia 3’s black protagonist even a SJW thing? (And if it failed, I think you can point more to the 68 metacritic score for a AAA game than the protagonist. :P)

    As to Dragon Age: Inquisition… Outside of the internet, from people who praise the game because there’s a gay character (even though its nothing new in the genre) or people who shit on it because it has a gay character (even though its nothing new in the genre) no one seemed to give a shit about that sort of thing one way or another.

    The people that I know that liked it, like it because it they like modern Bioware. The people I know that disliked it? Guess what… They disliked because they dislike modern Bioware. (And they dislike Modern Bioware because of shit mechanics, not LGBT characters.)

  69. Phasmatis75
    January 26, 2017 at 10:10 pm

    For Watch Dogs 2 yes the decidedly hipster SJWism of the game truly killed the game more than any other factor. Just explaining the plot to people I managed to get two people to not want to buy the game anymore whom were both ecstatic about the game.

    Before answer the rest do not use strawman arguments again, it takes up to much space correcting your assertions. Dishonored 2 is Marxist from start to finish. The entire game is in love with their female villain, so much so that every character at one point goes on about how great she is. The writers couldn’t even be bothered to give her proper comeuppance so she instead gets to enjoy a good life in a painting world (that is lore breaking). The game makes very little effort to hide its theme of the proletariat verses the bourgeois upper class. All put in at the cost of world building, gameplay features, etc and word of mouth did a good job tanking the sales.

    Mafia 3 looked bad in almost all regards. It could have just failed from being a bad game, but the virtue signally anti white mentality of the developers didn’t help their sales in the slightest.

    That’s a pretty broad overreach with your statement on Dragon Age Inquisition. You are wrong though, it did get plenty of flack outside the internet for virtue signaling, but most people just ignored it and talked about something worth discussing. Just because people don’t go around with a psychosis about virtue signally in games doesn’t mean they don’t dislike it or have ever talked about it. The silent majorities disdain for political correctness is becoming louder and louder. I’m actually surprised when I hear news claiming people on the street said “reddit upvotes don’t translate into dollars” when talking about failing businesses. Just because they do not express it the same as we do in this forum doesn’t mean the masses aren’t equally sick of SJWism.

    The people you know blindly follow a brand rather than look at a games objective quality to see if it is something they’d be interested in playing? The only people who like modern bioware are progressives. I don’t want to be throwing an accusation around, but that logic fallacy argument of well my friend like it is kind of begs the question of the values you friends expouse.

  70. Phasmatis75
    January 26, 2017 at 10:14 pm

    You can’t mine without good strong miners, you can’t run a business without good employees and you can’t code a great game without A level talent. It doesn’t matter how competent Josh Sawyer is, if the rest of the staff aren’t great at their job then it’s not going to do much good.

    Avellone said flat out that the top level talent is gone. It’s not considered polite to air personal business in public interviews, so you shouldn’t expect him to specifically site someone unless they’re going about making his life rather unpleasant.

  71. Phasmatis75
    January 26, 2017 at 10:17 pm

    That sounds atrocious. Nothing but red flags went up about that game, to a point where it was obvious it was going to be low quality if it wasn’t outright bad. I’m rather glad I skipped on it, and I’ll be skipping on Torment as well. It’s not badly written like Tyranny, but everything other than the writing (which is called multiple novel length) is either considered meh or outright bad depending on how much in love with the series the person is.

  72. Sean Sharpe
    Sean Sharpe
    January 27, 2017 at 1:27 am

    Concerning Watch Dogs 2, do you have any proof of that? Surveys, conducted by Ubisoft, as to why people didn’t buy it? Or even surveys from various gaming forums asking people why they didn’t buy it? ’cause most people that I know who didn’t buy it didn’t really care about the plot… They were more disappointed in the first game than anything else and didn’t see anything that changed the usual Ubisoft formula in the second.

    Concerning Dishonored 2… Villains not getting their comeuppance is bad writing, no doubt but anti-capitalism has little to do with SJWs, since most SJWs are still pro-capitalist. Economic inequality is something they rarely touch. :p Also, didn’t Mafia III have Irish allies to the main character? How is that anti-white?

    The people I know who like modern Bioware games aren’t blindly loyal to brands… They just haven’t considered any of their games “bad” and tend to like them because they like the characters. I wouldn’t consider them “progressive” either; one is vaguely liberal, one is conservative, and most are pretty much apolitical. Meanwhile, I’m a libertarian socialist and absolutely hate any game of theirs that doesn’t have Baldur’s Gate in their title.

    I mean, maybe I have a biased viewpoint, since I’m judging by people I’ve talked to in person… Friends, people at my FLGS, but I would say that’s a better judge for over all perception of a product since it isn’t shaded by the biased praise or hate.