Koji Igarashi is Holding a Metroidvania Talk at GDC This Year

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It seems that despite the amount of resources and effort put into the essential reboot of Castlevania by Mercury Steam, fans are still clamoring for a return to what made the series a household name. The series’ success is mostly due in part to the efforts by one man, Koji Igarashi.

Igarashi-san was a producer on the series for a number of years, only to see the Castlevania series be handed off to Western developers Mercury Steam, who rebooted the franchise as an amalgamation of mechanics from other popular game series. Naturally, this got a lot of long-time fans of the “Iga-era” Castlevania games upset, so it’s nice to see that he’ll be talking about the series, and his part in it, at GDC this year.

The talk, dubbed “There and Back Again: Koji Igarashi’s Metroidvania Tale”, sounds quite intriguing:

From its beginnings with 8-bit classics like Metroid, through its rebirth in Castlevania: Symphony of the Night and several games in the series since — right up to the current generation of hardware — “Metroidvania”-style games’ mix of action/adventure and exploration/backtracking has stood the test of the time. Join long-time Castlevania-producer Koji Igarashi for an exploration of his experiences and methodology in creating some of the most popular and influential games in the genre over the last 15 years.

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Brandon Orselli


Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive.

    February 28, 2014 at 12:48 pm

    Boy, oh, boy I hope the latest steaming pile from Fart-Steam is both a critical and financial disaster.

    Outside of Kojima and his Metal Gear fortress city state there really is no room for good Japanese designers over at konami. Hell, there have not been any room for them for close to a decade.

    I am not sure what Igarashi is working on but he is one of the few Japanese designers with the name recognition and clout to be able to break away from that once hallowed but now hollow company and make it on his own.

    In fact, he, above almost anyone else, is most qualified. The western masses are Kickstarter happy and the metroidvania design trope is pretty much the first person shooter of indie games at this point, what with how grossly overused it is.

    If Japanese devs like him broke off their corporate shackles and embraced kickstarter via a lean but effecient indie group they could easily raise millions of development funds in no time.

    Hell, Koji could just make a kickstarter page with the text,metroidvania with pixel art graphics and music by Yamane and people would throw their wallets at him.

  2. Brandon Orselli
    Brandon Orselli
    February 28, 2014 at 1:08 pm

    I whole heartedly agree. If Iga broke away and started a new IP that combined both classic metroidvania aesthetics and yet brought in some fresh new concepts, people would be throwing so much money at him it would be ridiculous. I’d back that kickstarter.

  3. Carl B.
    Carl B.
    February 28, 2014 at 1:28 pm

    I won’t buy any non metroivania Castlevania title….period. Not to be picky, but to me these 3d modern shitfests they peddle to us now with CVs name are NOT actual CV games. I tried the last one and it felt so bland and soulless.