Western Release for New Japanese Dungeon RPG “The Lost Child” Set for Summer 2018

NIS America has announced the western release window for The Lost Child, the new dungeon RPG from the creator of El Shaddai.

The new game will launch via digital and retail storefronts sometime this summer in North America and Europe, for PlayStation 4 and PS Vita. The PS Vita release is digital only.

Featured above, you can view a new trailer for the game.

Here’s a rundown on the game, via NIS America:

Occult journalist, Hayato Ibuki, encounters a strange girl during his investigations into a series of mysterious suicides in Tokyo. She implores that Hayato must live, before bestowing upon him a mystical device that allows him to capture celestial and arcane creatures. He is now thrust into a world beyond our own, home to horrific monsters and celestial beings. In it, he must delve into dungeons called Layers and solve the mystery of the device. Where his journey leads him could decide the fate of the our world…

Key Features:

  • Mythology Unbound – Features 50+ entities from myths and legends to capture, each with three unique forms to progress through!
  • Spread the Wealth of Knowledge – There are more than 250 skills to learn and distribute among your party of captured Astrals.
  • The Infinite Abyss Awaits – Test yourself against massive dungeons with up to 99 floors of deathly dangers!
Brandon Orselli


Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • Le Viet Bach

    So basically SMT with big tiddie mastema? What a … Strange Journey.

  • >NIS America

    Literally the first two words.

  • Ace

    Gotta catch ’em all!

  • Adam Rhodes 536


    Fuck off

  • SLoWMoTIoN🥑

    The lack of physical Vita version means no buy for me. This game was meant to be played on handhelds ffs.

  • SLoWMoTIoN🥑


  • Nope Naw

    I feel I’ve seen this before. A close to two minute trailer for a game, and absolutely no gameplay at all, relying on text snippets and character profile illustrations for the bulk of it.

    Also NISA.


  • Pillbugable

    NISA aside, this game just seems a lot more generic than El Shaddai.

  • Any context as to why that is a bad thing?

  • The company is infamous for bad localizations, ranging from game-crashing bugs not seen in the Japanese release, to censorship motivated by social justice politics. That’s the best summary I can give in a sentence.

  • MusouTensei

    This is actually his name, in El Shaddai and I guess here too he isn’t satan/lucifer yet and calls himself lucifel.

  • MusouTensei

    This is a Kadokawa game though, like Demo Gaze. Usually they are pretty strict with their localizers, unlike Falcom which just didn’t care.

  • MusouTensei

    The game has been out in japan for a while, not showing any gameplay in the trailer is completely pointless.

  • Interesting. Maybe we’ll see good results.

    I don’t think Falcom doesn’t care. They did get on NISA’s arse for Ys 8. They definitely made a poor business decision, though.

  • Sean Sharpe

    “An occult journalist is given a mission from God…”

    All I’m saying, I don’t care how serious this is. If it wasn’t have at least one joke stolen from Blues Brothers, I’m going to be really, really disappointed.

    Anyway, not sure how interested I am in this. Ignoring that while I don’t have the hateboner some have for NISA, I think they are better suited for more light-hearted, less serious fair that this looks to be… Why would I want Not Shin Megami Tensei when an actual Shin Megami Tensei is in development?

  • Musse Egret

    I love El Shaddai, but it disheartening to see it made into a generic Dungeon crawler.