Blizzard is Getting Rid of PVP-Only World of Warcraft Servers

Alongside the reveal for World of Warcraft’s new player-faction-versus-faction-focused expansion, Battle for Azeroth, the company is making a somewhat confusing move to coincide with the PVP-focused expansion: they’re removing PVP-only servers, as well as reworking how world PVP works.

The player-versus-player only servers are going away completely – news confirmed at this year’s Blizzcon. In their place servers will have the same rules that player-versus-environment servers have had, meaning you have to willingly flag yourself as PVP ready in order to fight other players.

Before, you could simply attack players in contested zones and automatically flag yourself (or willingly outside combat) – now you’ll only be able to turn PVP on in a capital city.

“Our ruleset doesn’t necessarily make a ton of sense for how the game is right now,” game director Ion Hazzikostas said when noting the world PVP rules haven’t really changed since 2005.

Furthermore, you’ll only see PVP-flagged players in your game world if you flag yourself for PVP, meaning phased zoning will now take into account PVP status. If you play the game flagged as PVP, you’ll get new bonuses like extra experience, bonus reputation, and more while questing to compensate for the risk of open-world PVP.

There’s even new content planned like bounty hunting or assassination quests. Hazzikostas noted they’re “building a foundation to make world PVP great again,” hinting that more is planned for the world PVP update.

The overhaul of world PVP will come when Battle for Azeroth launches sometime later in 2018. You can read more about the new expansion here in our original report.

In related news, a vanilla-style version of the game, World of Warcraft Classic, was also revealed. You can read more about that here.

My Take: I miss the old days of vanilla World of Warcraft, as well as my days playing exclusively on PVP servers with PVP toggled on 24/7 while questing, exploring, or farming. It makes me sad this mechanic is going away, despite the fact that a lot of people I know never liked PVP nor did they like world PVP.

Brandon Orselli

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Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • Madbrainbox

    Good.I dislike world PvP.

  • CrusaderEsper

    Then why did you roll on a PvP server?

  • Madbrainbox

    I didn’t.Just got flashbacks from the past.

  • make world PVP great again

    Cheeky cunt.

  • UntamedLoli

    After Legion I get the impression they just stored away most of the player requests from over a decade ago to try and scrape back more players in the future.

  • Anonymoose

    So how am I supposed to stop that dick-ass Horde from snagging my herbs and ore veins?

  • Neppers

    WoW is the prime example of what happens when you disregard your core fans and appeal endlessly to casuals. The game has gotten to a point where you can roll a tank or healer, sit in your faction’s capital, and queue for random dungeons until you’re maxed out. Without so much as saying a word to another player. And the dungeons are literally Point A to Point B lootruns.

    The fuck is the point of it being an online game?

  • Madbrainbox

    To show off your stuff probably.
    EDIT:We’ll see which version will be more popular I guess.

  • mmuffins

    You flag yourself for pvp which transfers you to a separate location instance containing its own resources. It’s actually the same as before.

  • Z3DH

    So now there is no incentive for low level characters to be flagged. Lame.

  • luggage lad

    I agree, yet I do remember blowing whole afternoons trying to get a group going for certain dungeons in TBC and WotLK. If your guild is always done to do the content you need it seems great but man did I struggle getting geared as a pubber(which was required to get into a good guild).

    In that way, I’d never complain about being able to que for a dungeon. Having to do daily dungeons itself should have never been a thing, probably.

  • Tubsiwub

    But some people liked it, so this is a temporary shame.

  • Madbrainbox

    Herbs and ore veins spawn separately for each player.

  • Psyramics

    “If you play the game flagged as PVP, you’ll get new bonuses like extra
    experience, bonus reputation, and more while questing to compensate for
    the risk of open-world PVP.”

    In the article text.

  • braneman

    I don’t know where you’re getting that impression, you can’t even que up for Mythic+ Dungeons with a random group, you HAVE to find your own group for it, and any raid tier past LFR(the casual lobotomized mode) requires a specific group.

  • orbo

    I don’t like getting ganked and some people are real assholes, but I also realize that world pvp makes the game world more interesting and is another reason to party up with others when gangbangers from the other faction roll on into town to ruins everyones day.

    Not that I play current wow anyway, but that doesn’t make this any less of an obviously bad decision.

  • RichardGristle

    “My Take: I miss the old days of vanilla World of Warcraft, as well as my days playing exclusively on PVP servers with PVP toggled on 24/7 while questing, exploring, or farming.”

    Bingo. Nothing beat being out farming for raid mats or just generally dicking around, and before you know it you’re involved in a 25v25 world PvP skirmish.

    It was also fun as hell to just troll people in contested cities. Back when online gamers had balls and companies weren’t worried about “muh toxic players”.

  • Madbrainbox

    It’s voluntary participation so that’s a good thing.I guess gankers won’t be too happy about it though.

  • Lordlundar

    Since when? Last I played They were not player specific.

  • Madbrainbox

    No idea.I came back to the game last month after a year and a half.

  • Lordlundar

    Must have been in legion then because my last play was Warlords (briefly) and it was still competitive nodes.

  • Blizzard doing what they do best.

  • Gale

    On the other hand, they’re also TECHNICALLY getting rid of PvE servers at the same time. It’s just more of a “Server” in general.