Microsoft Releases a Patch to Fix Performance Issues for Mighty No. 9

In a somewhat unprecedented move, Microsoft has released an update for Mighty No. 9 to fix the game after Comcept has seemingly abandoned post-launch support for it.

The update is available now (thanks MechaGS) for Xbox Insiders on Xbox One, and it was delivered with the goal of improving overall stability of the game.

Coming in at 39.29MB, the update reportedly improves performance mitigates lag on various stages within the game (Editor’s Note: an official changelog isn’t publicly known at this time).

Mighty No. 9 is available now for PC, Mac, Linux, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, and the Wii U. It’s not really known whether or not the PS Vita and 3DS versions are still coming. In case you missed it, you can read and view our Mighty No. 9 review here (we can’t really recommend it).

Brandon Orselli


Big Papa Overlord at Niche Gamer. Italian. Dad. Outlaw fighting for a better game industry. I also write about music, food, & beer. Also an IT guy.

  • csgardner

    I don’t care about Mighty No. 9 at all, but I’m REALLY curious about the background on this story.

  • CrusaderEsper

    I don’t think Mighty No. 9 is fixable. The game looks terrible, plays terrible, and is terrible.

    Oh, it’s fixing lag. Well, I guess that’s something.

  • Kiryu

    I’m getting hungry for pepperoni pizza looking at that pic.

  • sAy_YaS

    They’re just polishing a turd.

  • sAy_YaS

    Me too! Almost as much as an anime fan on prom night.

  • Slartibartfast

    The creator of Mega Man, Inafune Keiji, launched a Kickstarter campaign to crowdfund a spiritual successor to Mega Man, Might No. 9. The KS was very successful and they got a tonne of money.

    Unfortunately the development of the game badly mismanaged. A lot of things went wrong, and the game was delayed quite a bit. The final game was an ugly mess, and some people still haven’t received their Kickstarter rewards.

    To his credit, Inafune Keiji has publicly stated that all responsibility for Mighty No. 9’s failures should be placed on him as the lead creator. He had greatly underestimated how much work would be required to make Might No. 9 as big as he envisioned it to be.

  • Shiggy Diggy Doo

    I’m pretty sure he meant Microsoft’s motivation to patch this

  • Chocolate ISISCream

    >The creator of Mega Man, Inafune Keiji
    That’s where you’re fucking wrong, dumbass.

  • Mr0303

    How incompetent you have to be for Microsoft to have to fix your game?

  • TheOnceAndFutureKing

    The only way to fix Mighty No. 9 is to make MegaMan 11

  • Mighty No. 56008

    “To his credit, Inafune Keiji has publicly stated that all responsibility
    for Mighty No. 9’s failures should be placed on him as the lead
    Which means very little considering how he treated his backers during the project and hasn’t done anything since the game’s release. I suppose being delegated to develop a mobile game is a good enough sentence for his BS.

  • Travis Touchdown

    I guess the performance issues are due to the Xbox One not being powerful enough to run it. :(

    I guess fans will have to go out and buy an Xbox One X is they want this game to look it’s very best.

  • TT

    > Inafune Keiji has publicly stated that all responsibility for Mighty
    No. 9’s failures should be placed on him as the lead creator
    >to his credit

    not much of an accomplishment there, though to his credit, I suppose that captures the essence of MN9 well enough

  • orbo

    >He had greatly underestimated how much work would be required to make Might No. 9 as big as he envisioned it to be.
    Which is a big part of the problem, and not because the game itself was too much work.
    Trying to make a show and products related to MN9, he tried to make it some massive media project to launch its popularity into the sky, which is ironically why it failed with stretching the budget so thin on shit nobody wanted.

    If all the money was put into the game, which is what people donated the money for in the first place, it could have been of much higher quality and might have actually become the unofficial successor to megaman.

    Instead it’s like an anime fan on prom night with a massive craving for pizza.

  • Neojames82

    I’m sure this will cause a HUGE rush of both sales and re-installs for the game for XB1 owners!!!!

    Honestly, they should just de-list it from their store at this point because no one cares about this game at this point.

  • buddyluv324

    Inafune was NEVER the creator of Mega Man. This much he’s admitted on a number of occasions. He was just an artist then moved up to producer of the later games when the original creator left Capcom.

  • Slartibartfast

    Oops, you’re right. My bad.

  • Seriously, Mighty No. 9 was an cheap imitation of Mega Man by a person who never even created the character to begin with (That title goes to Akira Kitamura by the way) and delaying it numerous of times along with starting failed projects such as Red Ash only made it worse. Mighty No. 9 deserved to bomb hard. 😒

  • sanic

    I don’t know why level-5 bought this property and the company that crapped it out.

  • Neojames82

    They were probably going for very cheap.

  • Neojames82

    Yeah Inafune is pretty much just responsible for giving Mega Man his look right?

  • buddyluv324

    No worries. Gaming “journalist” and fans have been dubbing him as the “father” of Mega Man for a long time. More so when the MN9 kickstarter took off. Thinking about it now I think it was more of a sales pitch that Inafune went with to get the game going as big as it did up until the finished product was released.

  • Casey

    Wooooow, you know your game is shit when MICROSOFT of all companies tries to fix it.

  • Nalferd

    This is what I thought as well lmao.

  • Nalferd

    In the end a turd will always be a turd.

  • Nalferd

    Don’t forget the “community manager” which added more PR horseshit.

  • Nalferd

    This game is a massive shitfest. Bad management and PR combined.

  • Nagato

    Those get reminded of pepperoni pizza just by looking in the mirror, however.

  • malbhet

    Microsoft will make gamers cry like an anime fan on prom night by reminding everyone this garbage exists!

  • Warrior90

    Reminds me of that time when Sony patched Bayonettas PS3 version to be at least playbale.

  • Matz
  • Eldhin Hellknight

    Not the developer. Not even the publisher. Instead it was the console manufacturer the one who made a patch for the game… Wow… Just… Wow…

  • Guestman Jack

    Inafune didn’t just design Megaman, but most characters, bosses and grunts included. He might have not created the concept of Megaman, but he did have a major involvement in what became the Rockman we know today.

    Not to say that Inafune’s involvement to Mega’s creation makes the failure of MN9 any less of a failure… But in the same sense, just because he did fail with MN9 it does not negate the fact that he was a big part in Rock’s development.

  • Neojames82

    That is fair. I don’t want to fully dump on Inafune either since I was a huge Mega Man fan since I was a kid. It’s just kinda a shame that he let all the money and attention go to his head with MN9.

  • Guestman Jack

    That wouldn’t fix MN9 though… Although I would def love a MM 11. Just hope that if it ever happens, they better update the series. Not keep it in retrostyle like they did in 9 & 10.

  • it wasn’t playable though.