While Platinum Games have recently published NieR: Automata to much fanfare and rejoicing, a key staffer within the company has decided to part ways from the developer.
“15 years ago, I came to Japan to fulfill my childhood dream of making games with my heroes,” Kellams said in the Instagram post.
“No matter how hard the day, I always walked into the office in awe of the creativity around me, and with the joy that working with each and every one of my coworkers brought me. It is hard to say goodbye to them, to Platinum Games, and to Japan. Yet, embracing new challenges is part of my DNA, and after almost 10 years of working with the team (more with my Capcom/Clover days), it is time to move on to new challenges that I’m excited to share soon. I’ll be forever grateful to all people who have touched this journey, because they’ve shaped who I am.”
Kellams finished off his post by stating: “Platinum maintains its luster forever.”
While at Platinum Games, Kellams was the writer for Vanquish, creative producer on the sadly cancelled Scalebound, also worked on the English localization for various games developed at the company, including Bayonetta.