We’ve learned that Microsoft is looking to expand their in-house development studios in an effort to boost
Xbox boss Phil Spencer noted the company is planning on increasing their investment for in-house video games, including the launching or acquiring of game studios if necessary. The new report comes via an interview with Bloomberg and Spencer, where the Xbox chief announced the change of pace for the company.
“We need to grow, and I look forward to doing that,” Spencer said. “Our ability to go create content has to be one of our strengths. We haven’t always invested at the same level. We’ve gone through ups and downs in the investment.”
The news is certainly interesting considering the software giant has cancelled fan-favorite games like Scalebound, shut down veteran studios like Lionhead (while also cancelling their current project), and even made shocking acquisitions like the $2.5 billion purchase of Mojang and their one-hit wonder, Minecraft.
The company’s newly upgraded mid-generation console, Xbox One X, is launching tomorrow – worldwide.
What do you think of Microsoft looking to round out their first-party titles once again? Are console exclusives a thing of the past, or are they still required to move hardware? Sound off in the comments below!