Clocking in at a little over 7 gigabytes in size, the new Witcher 3 patch has finally been made available. Adding new and oft-asked-for features into the game, the full details of this week’s update can be read on the official forum.
So what do you get with the 1.07 patch? The most notable and welcomed additions seem to be the new stash, the alternate movement controls, and the inventory sorting options, all of which greatly improve the game’s usability. There are also the usual performance enhancements and bug fixes as well.
The one wrinkle in the patch is that it is said the console versions seem to be taking a hit to their framerate ever since updating to it. With some Xbox One and PS4 users seeing a considerable dip in performance, you may want to think twice before applying it if you play it on those platforms.
イリャ
July 20, 2015 at 3:08 pmGreat game, but little to no replay value and no end game content.
No new game+, etc. Also the combat is disgustingly easy, beat it on Death March and died more times falling off cliffs than on combat. Several builds are just overpowered, with a max Sign/Igni build every enemy basically melts. The Archgriffin Decoction too, 10% HP removal per hit makes the boss battles a joke.
dogmentation
July 20, 2015 at 3:18 pmI can’t help but wonder what they needed to alter that necessitates a 7gb patch. That’s the kind of overhead usually reserved for significant asset replacement, like massive textures and audio. I mean that’s more data than some games in their entirety. I know we’re patching a 25gb game here, but there’s got to be something major going on under the hood.
KoriCongo
July 20, 2015 at 3:44 pm7 GB?! That’s not a patch, that’s a surgery!
Domhnall
July 20, 2015 at 3:48 pmReverse liposuction, maybe.
Cred
July 20, 2015 at 4:27 pmcd projekt showing everyone how to do patches
Audie Bakerson
July 20, 2015 at 6:37 pmOnly thing that would make sense (short of hiding an expansion pack in the patch and requiring DLC to enable it which is stupid for a single player only game) is
“Introduces a number of improvements in the game streaming system. Players should experience fewer blurred textures, NPC spawn times should be markedly reduced, and there should be an overall improvement in the speed with which game assets are loaded. Streaming system improvements should be most noticeable on consoles and systems with non-SSD drives.”
and them changing the texture format significantly
boag
July 20, 2015 at 8:55 pmWont someone think of the Consoleplebs?
KefkaFollower
July 21, 2015 at 6:27 amThat’s for consoles.
For PC, in distribution platforms they don’t own like steam, they are replacing full archives and the patch is 5 GB.
In GOG, the patch is 2.1 GB, ‘cos it only contains the changes that need to be made to the archives of the game.
neokid09
July 22, 2015 at 8:38 amJumping of a cliff or anything a “little” high kills you instantaneously, and forget leaping of tall mounting cliffs with roach as seemly invisible walls block your path.