Watch Dogs 2 Delayed on PC to November 29

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Ubisoft has announced a delay for the PC version of Watch Dogs 2.

The game will now launch on November 29th, for PC. Watch Dogs 2 is still launching across PlayStation 4 and Xbox One on November 15th.

According to the developer, the game had to be delayed on PC because it needed extra time to so “that Watch Dogs 2 runs smoothly across a broad range of hardware, as well as add that extra polish to those features which matter the most to our community.”

The PC version of the game will naturally run better than its console counterparts, with improvements like:


General

  • 4K support
  • Stuttering/lag framerate optimization – We made all controls much more responsive and less framerate-related. We’ve optimized resource creation, GPU VRAM upload and required VRAM for the game.
  • No FPS cap
  • Full SLI/Crossfire support at launch
  • Multiple save files support – This feature allows players to have up to three auto save slots, for three separate playthroughs
  • Multi-monitor support with borderless mode and advanced settings that allow for customized placement of menu and HUD
  • Multiple windowed mode options – windowed mode with flexible/resizable windows, multi-monitor borderless

Improved Graphic Features

  • Screen Space Reflections
  • Headlight Shadows – support for additional shadows from car headlights
  • Extra Details Options – increases the level of detail for all objects in the game, and adds more details to objects in the distance.

Improved Graphics Options

  • FOV sliders
  • Pixel Density sliders
  • Sharpness sliders
  • Ultra Textures pack available at launch
  • Anti-aliasing options:
    • TXAA
    • MSAA
    • Post Processing Anti-Aliasing options SMAA and FXAA
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