Vindictus: Defying Fate announced

Vindictus: Defying Fate

Nexon has announced Vindictus: Defying Fate, a new action RPG set in the universe of their 2010-released MMORPG Vindictus.

Details for Vindictus: Defying Fate are scant, however it’s in development for Windows PC (via Steam) with a console release coming sometime after.

Here’s a rundown on the game, plus its reveal trailer:

Welcome to the world of ‘Vindictus: Defying Fate,’ an adrenaline-fueled action game currently in the pre-alpha stage, where every clash is a symphony and every step is a dance with destiny.

Immerse yourself in a dark and intense odyssey, where you’ll face towering adversaries and navigate a 3D world teeming with mystery and danger.

Embrace the challenge, embark on the journey, and be a part of the saga that defies fate.


  • Action Game Full Of Excitement – Experience a combat system that redefines intensity. Every battle is a test of skill, strategy, and reflexes. Engage in heart-pounding clashes with enemies that dwarf your stature, providing an unparalleled sense of challenge.
  • Create Your Own Character – Each character is unique not only in appearance but weapons and combat style, allowing you to choose the combat experience that suits your playstyle and personality. Customize your character with high-quality outfits that express your chosen character’s persona and specialty.
  • Monstrous Adversaries – Drawining inspiration from creatures and monsters in Celtic mythology, brace yourself for epic encounters that demand not just strength but cunning. Learn to adapt, anticipate and attack your foes until you’ve overcome their legendary prowess in battle.
  • Immersive 3D Environments – Immerse yourself in a visually stunning 3D world that pushes the boundaries of what’s possible in gaming. Traverse diverse landscapes, from haunting dungeons to desolate landscapes, each meticulously crafted to enhance the overall gaming experience.


Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry.

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