Before the launch of the Steam Deck later in February, Valve has announced an improvement to their Dynamic Steam Cloud Save system.
In a blog post for events, Dynamic Cloud Sync is a system that functions similar to Steam Cloud Saves but with the functionality for Steam Deck.
With Dynamic Cloud Sync, Steam will automatically upload all modified save game data to the cloud prior to the device entering sleep mode. Users can then resume their game on any PC, laptop or other device. Steam will also automatically download any save game changes when users return to their Steam Deck and wake up the device.
When using Dynamic Clous Sync, you can pick up and play with the same game save on any device. More in the post explains the process:
Steam will still track when save game data is changed on the Steam Deck. However, any user who suspends their Deck while your game is running and then tries to resume that game on a different device, will be prompted to first return to their Deck to close the running process or continue without their most recent save game progress.
While Valve states it isn’t required, it is recommended “to give players the best experience possible.” Dynamic Cloud Sync is free to use, but will make developers enable it on their games. The Steam Deck device is set to launch for preorders in late February.
Valve’s Steam Deck is available for pre-order in three flavors: $399 (64GB), $529 (256GB), and $649 (512GB), over on the Steam store.
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