Vagrus: The Riven Realms Has Left Early Access

Vagrus: The Riven Realms Has Left Early Access

Lost Pilgrims Studio has announced Vagrus: The Riven Realms has left Early Access and hit full release, merely a few months after its initial PC release on Steam Early Access.

While Vagrus: The Riven Realms has left Early Access, the full release of the game is now available on GOG and Steam, and is playable on PC, Mac, and Linux operating systems.

The pen-and-paper RPG inspired game’s full 1.0 release brings with it a number of changes, bug fixes, and new content:

Version 1.0

New Content

  • The westernmost region of the Searing Plains (with a number of settlements and lots to do)
  • Eylani, a new recruitable Companion added
  • Companion Personal Storylines (for all 9 available Companions)
  • Wyrm War Storyline (a long, late game storyline)

User Interface Improvements

  • Most of the UI was completely overhauled (Crew, Settlements, Companion Perks)
  • New Conditions tab on the Crew UI
  • Now you can track the Loyalty status of your Companions (Companion pane)

New/Updated Features

  • Equipment tooltip improvements (Lances, Guard Animals)

Here’s a rundown on the main game:

Vagrus is an award-winning roleplaying game with a narrative focus, open-world exploration, and strong elements of strategy. The player takes the role of a vagrus – a caravan leader who strives to survive in a strange and dangerous dark fantasy world by leading a traveling company on all kinds of ventures.

Features

  • A DARK CONTINENT – A vast realm is yours to explore, filled with unique locations, strange factions, and a colorful cast of characters. In order to punish the Empire for its sins, the Elder Gods unleashed their power a thousand years ago that ended up devastating the realms. The continent is now a wasteland, riddled with arcane anomalies, swarming with twisted monsters, and haunted by roaming undead even after long centuries of rebuilding.
  • BRANCHING NARRATIVE – A large selection of stories make up the game’s narrative in the form of events and quests. The choices you make in these often affect your companions and the world around you. Pick your background from trader, mercenary, or explorer; work for factions, follow rumors and trading opportunities; acquire wealth, gain fame, and discover hidden knowledge.
  • TURN-BASED COMBAT – Engage in turn-based, tactical combat that involves your companions and a large variety of enemies, both humanoid and monstrous. Use a wide range of character skills as well as your own leadership-related abilities to succeed. Positioning and support skills are of paramount importance in these challenging engagements.
  • RESOURCE MANAGEMENT – Journeys have to be planned and prepared for carefully, lest they end in disaster. Manage your supplies, morale, and your crew’s vigor effectively to survive. Haul cargo and valuables across the wasteland or take it from others. Your crew of workers, fighters, scouts, and slaves have to be managed well to optimize their effectiveness.
  • UNIQUE COMPANIONS – Recruit from a wide variety of companions to have them serve in versatile caravan roles, such as scoutmaster, guard captain, treasure hunter, or beast handler. Each companion comes with unique combat skills, background stories, and personal quest lines that can upgrade them further when you complete them.
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