Digerati have announced the release dates for the Nintendo Switch, PlayStation, and Xbox One versions of Event Horizon’s Tower of Time.
The game released on PC and Linux in April 2018, following an Early Access phase. In the game, players will create a party of adventurers to explore the titular Tower of Time, a mysterious structure where the laws of gravity and physics don’t apply.
In gameplay terms, this allows you to slow time, leap great distances, and otherwise use the tower’s bizarre physics to disrupt the positioning of enemies.
You can find the console Release trailer below.
You can find a rundown of the game (via Steam) below:
Tower of Time is an incredible adventure packed with over 50 hours of gameplay, hand-crafted levels, and a rich story told through cinematics. Taking classic RPG gameplay to the next level, Tower of Time features flexible character development, thousands of pieces of loot and equipment and the complex and tactical Arrow-Time real-time combat system.
Important note: Combat in Tower of Time is different. Each battle is designed like a tactical puzzle. If you want to enjoy combat, you need to pick the difficulty which is adequately challenging to you skill set and adjust it as you progress. On highest difficulty level it is very demanding and requires you to find the synergies between classes, skills and the equipment.
Engaging story of epic proportions
Immerse yourself in a world where technology meets magic with devastating consequences. Gather a group of diverse champions and lead them through the tower. Hundreds of lore books and scattered pieces of information slowly reveal the history of Artara as your party of adventurers approach their fate.
Deep tactical real-time combat with pause or slow-time
Take ultimate strategic control of each battle with the Arrow-Time combat system that slows the action down to a crawl or pauses it. Plan ahead and position your party where you need them for ultimate effect. Use Arrow-Time to react to new threats, deploy devastating new spells and attacks and counter enemy attacks. No two encounters are ever the same. On harder difficulties – look at each battle as a tactical puzzle.
RPGlite and Permadeath modes
For those who do not like or have time for typical long cRPG and prefer fast-paced combat oriented games – RPGlite mode cuts down the story content and lets you focus on party building and tactical combat. With Permadeath option for those who appreciate a really tough challenge and want to test their skills. Compare yourself with others via Score and DPS Race leaderboards.
- 7 Unique character classes, each with different strengths and weaknesses.
- Complex skill system with two exclusive enhancement trees and multitude of options.
- Skill Gestures – draw some of the skills as you want.
- Gravity manipulation – leap large distances to scatter your enemies or draw them in.
- Rich equipment system.
- 150 enemies with unique skills and tactics.
- Face 50 Bosses wielding a diverse range of skills and spells.
- Five difficulty levels, including Epic difficulty (not recommended for new players).
- Multiple combat modes ensure that there’s plenty of variety and fresh challenges ahead.
- Travel through hand-crafted levels that have been carefully designed to challenge you.
- New character progression system.
- Unique Party Alignment system.
- Combat Challenges, designed to test your tactical and party-building skills.
- Crafting, enchanting, legendary items.
- Upgradeable city.
Tower of Time is available on Windows PC, Linux (both via GOG, and Steam), June 23rd on PlayStation 4 in North America (June 24th in Europe), June 25th on Nintendo Switch, and June 26th on Xbox One.
Image: Steam