The Witcher 3 Falls Prey To Massive Leak

As is always the case with hotly anticipated games, the internet scours every page and file sent out by the developer in hopes of figuring out what tiny tidbits of info they can before the title’s eventual release. Unfortunately, this anxiousness often leads to mischief. Like Half-Life 2 and Mass Effect 3 before it, CD Projekt Red’s latest Witcher sequel seems to have been prematurely leaked to the public.

The good news? It’s not in any playable form that would cost the company money.

The bad news? Just about every detail of the storyline has been leaked and is now in the hands of people who will be spam-posting spoilers in every Witcher forum you visit.

First brought to the attention of the internet by this Reddit user, the files were obtained when a clever sleuth managed to gain access to the developer’s Google drive via a hacked Gmail account. Within this cloud storage they were able to find countless files pertaining to the game plot, NPC names, world maps, quest logs and even a rather interesting entry about boob physics, if that’s your thing.

Thankfully, very few sites are showing the spoiler-laden ending files, and I won’t either…but one interesting file I found was the map, which you see above. Long believed to be a massive open-world game and apparently bigger than even Skyrim, Witcher 3‘s map shows just how much territory there is to see. Each of the numbered areas in the map are said to contain some large “point of interest” to the player and will be linked with some sort of quest. The design documents go into great detail about each point and even remark how many quests will be done “out at sea”, which is something the CD Projekt RED hype machine hasn’t revealed to players in its marketing as of yet. If anything, this validates the talk about the game world taking so long to traverse.

A lot more info (That I naturally won’t mention here) has been revealed since last night’s release of the documents and massive plot spoilers are now sitting out waiting to be Harry-Pottered, so if you’re the type who hates having a story ruined, now would be the time to stay away from the game’s forums.



Carl is both a JRPG fan and a CRPG'er who especially loves European PC games. Even with more than three decades of gaming under his belt, he feels the best of the hobby is yet to come.

  1. Aya
    June 23, 2014 at 8:24 am

    That’s only one of the four (five?) main areas of the witcher 3. By itself skellige is 1.7x bigger than skyrim.

  2. Carl B.
    Carl B.
    June 23, 2014 at 8:47 am

    When I hear things like that, I get depressed that it isn’t February 2015 yet.

  3. Brandon Orselli
    Brandon Orselli
    June 23, 2014 at 11:16 am

    Same here man. I’m trying to get a hold of CD Projekt so we can officially review it… just waiting to hear back from them!

    June 23, 2014 at 1:57 pm

    When will western devs realize that the bigger area arms race approach to open world game design is an evolutionary dead end? Who cares if the map is the size of the pangaean continent when that sort of quantity over quality approach means all you can do in this sterile world is achundred iterations of the same four “quest” archetypes that every western developed open world game is bogged with?

    Do these devs not realize that GTA3 is a horrible game template to base their multi million dollar game on? Why exactly was is it that most people playing GTA games used most of their time to go on random rampages? Because the underlying design of the game was so broken that bored people had to invent their own fun.

    I am continually baffled by how well open world games continue to do when I continue to find them to be tired and boring within an hour or two which is the time it takes me to complete one of all the handful of mission types available, leaving only to do that again a few hundred more times or indulge in pointless collectible hunts.

  5. Carl B.
    Carl B.
    June 23, 2014 at 5:34 pm

    To be honest, I wish they had stuck with the way the game was handled in the first and second Witchers. I don’t think open world will work well with The Witcher, which is meant to be more structured and “guided”. Thing is, “Linear” and “Scripted” are dirty words in the industry right now and Skyrim has made open world the *feature to have* in CRPGs at the moment.

    It sucks, but that’s the fad right now.

    June 24, 2014 at 9:01 am

    There is nothing wrong with a less scripted, more open approach to level design as long as you have your wits about you.

    The GTA3 template might be rubbish but that is hardly the only approach available for consideration. There is Link to the Past, Metroid, Shadow of the Colossus and many, many more examples such as the relatively recent Dark Souls for example.

    But as it is with game design in the west genres tend to be spun around a rigid template stemming from a single popular game with nary an atom of consideration or imagination.

    That is part of the reason why I never could stomach western developed games very well. They always get obsessed with outdoing one another on metrics. Oh, our world is larger than so and so’s so it must be better. Our game pushes more shaders that so and so’s etc.

    It always comes down to pointless arms races focused on metrics and never on clever game design.

  7. Carl B.
    Carl B.
    June 24, 2014 at 11:29 am

    Did you just debate yourself?

    June 24, 2014 at 11:54 am

    Nah, wrong reply button, it was a response to you actually.

  9. Carl B.
    Carl B.
    June 24, 2014 at 12:10 pm

    Sounds like you’re disagreeing with yourself. One message you say open world games are intolerable, next you’re saying they are fine sometimes.

    Last thing I’ll say is that as someone who plays both JRPGs and “western games” equally, I find them both enjoyable, regardless of style or theme.

    Though I will say that European CRPGs are a very different beast than the western games you may be familiar with. Gothic, Divinity, Arx…European CRPGs tend to focus on atmosphere, mood and story. I dislike when people lump them in with “American” western CRPGs like Mass Effect or Skyrim.

    I could write a book comparing the difference (and actually was tapped to write an entry in such a book, which you’ll see soon) but a forum just isn’t going to do the statement justice.

    June 24, 2014 at 5:50 pm

    I said the GTA3 template used for almost every single open world game being made in the west these days is intolerable. It is a rubbish foundation that somehow is the standard.

    As for the RPG genre, despite my playing my fair share I found only three games that ever managed to satisfy me. Vagrant Story, Dark/Demon’s Souls. That is it.

    Then again I go to that genre looking for things that few fans of the genre seem to care about, and loathing the things that those very same fans seems to enjoy.