The Struggle Between England and France Returns in Koei Tecmo’s Bladestorm: The Hundred Years’ War & Nightmare

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Koei Tecmo has announced via Famitsu that a new remake for the 2007 released Bladestorm: The Hundred Years’ War is currently in development at the company.

While the original game was on Playstation 3 and Xbox 360, the new title currently has no confirmed development platform. The game will be a full remake with additional content never before seen in the original release. The remake adds the suffix “& Nightmare” to the official title, just so there’s no confusion.

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Bladestorm: The Hundred Years’ War is a game adaptation of the very well known historical struggle between the 14th and 15th century kingdoms England and France. Just like the other “historical” games they’ve developed, there will be liberties taken with the source material (like saving Joan of Arc from being burned at the stake).

Bladestorm is being developed by Omega Force, the studio primarily known for their more recent games within the Dynasty Warriors series, as well as the excellent Playstation Vita game Toukiden.

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The producer on the game, Akihiro Suzuki, let slip a few blurbs about the game, which you can find below:

“It’s been seven long years since we last worked on the iconic Bladestorm, but we’re finally going to give the game another shot! We’ve been wanting to do this for a long time here at Koei Tecmo, and lots of our fans have been pleading with us to develop a new game. After much consideration, we opted to develop a reboot of the original.

We’re hoping to expand on the original experience seen within the first release, but we also want to add a lot of new things not seen before in the original release. We’re not ready to reveal specifics yet, but please stay tuned to our announcements as we reveal things in the future.

We’re looking into all of our fans’ requests and taking them into consideration as well, so please hop on board for our trip through rebooting the game, so that it may be the best experience possible.”

Further details (like a release date or development progress) weren’t confirmed, but we’ll keep you guys posted.

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