The Hand of Merlin Enters Steam Early Access May 11

The Hand of Merlin

Versus Evil have announced the Early Access release date for tactical roguelite RPG The Hand of Merlin. 

As previously reported in our Niche Games to Watch in 2021: Roguelites; The game sees Arthurian legends clash with cosmic horror in a medieval world on the verge of collapse. Players send out a band of heroes in search of ancient relics to fight back against an otherworldly evil, and gather the scattered remnants of souls from other worlds to save as many timelines as possible.


The latest Dev blog discusses the challenges of balancing- all without a larger dataset of a playerbase prior to release. New playtests have noted the game is more stable as skill becomes the greater marker for success than luck, and that it is shaping up to be a hard challenge. However, they are working to ensure players are eased into this challenge, rather than slammed into a brick-wall before the first boss.

You can find the new release date trailer below.

The Hand of Merlin enters Early Access May 11th on Windows PC via Steam.

You can find the full rundown (via Steam) below.

The Hand of Merlin is a turn-based rogue-lite RPG in which Arthurian legend clashes with cosmic horror. Recruit a company of up to three mortal heroes and guide them in spirit on a desperate journey from Albion to Jerusalem. Explore a richly-imagined medieval setting on the brink of apocalypse. Trade with merchants, improve your heroes and unearth ancient relics. Search for the lost fragments of your soul, scattered across the multiverse – and save as many worlds as you can.

KEY FEATURES:

Non-Linear Narrative
Enjoy a compelling story inspired by Arthurian legend, the Matter of France, and the history of Al-Andalus – with an unusual twist. Make choices in interactive encounters that change every time you play. Written by Jonas Kyratzes (The Talos Principle, Serious Sam 4) and Verena Kyratzes (The Lands of Dream, Serious Sam 4).

Tactical Turn-Based Combat
Master the tactics of squad-based and turn-based combat to conquer both human and demonic foes. Your enemies will be tough and ruthless; make use of high ground and cover, set up ambushes and coordinated attacks, harness synergies between different Hero classes and skills.

A Roguelike Experience
Carve a path across the lands of Albion, Marca Hispanica and Al-Andalus. Will you take a dangerous route, risking life and limb in pursuit of a legendary relic? Or will you choose a safer path? Plan and prepare. Negotiate, barter, fight. Tackle challenges. Suffer losses. Recruit new Heroes. Earn Gold, Supplies and Renown. Be careful: your choices are permanent, as is death. But don’t tarry – evil never rests.

Dynamic Leveling
Use Renown to level up your Heroes, and choose between a randomized set of new skills or improved attributes. But choose wisely! Select skills with great synergy and balance your party for the road ahead.

Alternate Dimensions
As you jump from one parallel dimension to the next, history is reshaped. Different kings rule the land, changing the encounters, characters, and events. No two worlds are ever quite the same, and each journey will be unique. And should your heroes fall, remember: defeat is not the end, only a new beginning.

Equipment Upgrades
Seek out towns to improve your arms and armor, or stumble upon hermit artisans in the wild. With every day that passes, the world plunges deeper into darkness, and you will need all the equipment gold can buy.

Relics
From a peasant’s humble luck charm to the legendary sword wielded by Arthur himself, items imbued with magical power are scattered about the world. Some you will be able to purchase from merchants and collectors, but others will have to be earned through acts of heroism – or displays of wit.

Spells
Rain thunder and brimstone upon your foes! Seek out and gather Soulstones to restore your power and unlock new Spells. Even if defeated, your spirit will retain all of your collected arcane knowledge as you jump into the next dimension.

There are as many worlds as there are stars in the sky. In each stands Camelot; in each there is a Grail. But there is only one Merlin, and his eternal burden is to stand against the horror from beyond. Each world that is saved is saved forever; each world that is lost is lost for good.

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About

Ryan was a former Niche Gamer contributor.


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