Sword Coast Legends Community Update Posted

Dan Tudge, one of the n-Space developers working on Sword Coast Legends, has taken to his game’s forums to answer some of the frequently asked questions fans have been posing to him. The answers are short, and sometimes a bit evasive, but there are some tidbits of info that Baldur’s Gate and Neverwinter Nights fans may find encouraging:

Can you explain more about how DM mode works and the DM toolset?

The DM can fully customize the player experience, significantly altering an adventure by changing encounters, placing traps, spawning monsters, creating quest NPCs, generating secret areas, locking doors – all in real-time. There are also offline campaign tools that enable DMs to build campaigns for their players – more about that later.

Will there be Romances in the game?

A hallmark of a great RPGs is the meaningful companions you meet along the way and how they react the choices you make in your story. These companions become your “friends”, ones you remember long after playing the game – characters like Minsc and Jaheira from the Baldur’s Gate series or Alistair and Morrigan from Dragon Age: Origins. In SCL we’re creating companions that stand tall within that legacy. Will you be able to romance them? You’ll have to wait and see.

How do you coordinate with Wizards on lore/content?

For two years we’ve worked very closely with the D&D team at Wizards of the Coast to ensure players get a true “D&D experience.” I would also mention that we’re all fans of tabletop D&D (and the Forgotten Realms) here. Many of the Sword Coast Legends team plays D&D several times a week and have done so for years. In fact, several of our story ideas have come from our personal campaigns!

There’s also a mention of game length and how Tudge reinforces the idea that the official single player campaign won’t be the short quest some expect it to be, which might not matter if the campaign toolkit is as robust as Neverwinter Nights was.

Sword Coast Legends is due some time in 2015 exclusively for PC.

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About

Carl is both a JRPG fan and a CRPG'er who especially loves European PC games. Even with more than three decades of gaming under his belt, he feels the best of the hobby is yet to come.


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