What do God of War: Ragnarok and Goodbye Volcano High have in common? Support from Good Baby Incorporated, a Canada-based “narrative development and consultation studio”.
- Writing: “Cinematics, Dialogue, UI/UX writing, Barks, Copywriting, Etc”
- Narrative: “Story pitches, World Building, Character Creation, Narrative Design, Story Feedback and Tweaks, and more”
- Representation: “Cultural Consultation, Sensitivity And Inclusivity Reading, Risk and Opportunities Assessment, and more”
- Development: “Full-scale Game Development and Interactive Fiction”
The games above are likely only a sampling of the projects Sweet Baby has been involved in.
In the words of COO David Bedard, a Narrative Designer’s job is to “figure out HOW the story is told in a game“. This likely means not just the actual words, but telling a game’s story through environment and gameplay mechanics themselves.
Sweet Baby has worked with dozens of companies including:
- Xbox Game Studios
- Electronic Arts
- Santa Monica Studios
- Tru Luv
- Wizards of the Coast
- Square Enix
- Raw Fury
- Compulsion Games
- and more
Most recently, Sweet Baby has been involved in Marvel’s Spider-Man 2 for “story consultation” and Alan Wake 2 for “character arc, voice, and sensitivity reading“.