Square Enix: Final Fantasy XV Development Costs Recouped on Day One

Despite having been in development for roughly a decade, seeing lots of changes and having content removed, switching game directors, Final Fantasy XV has gone on to sell very well both at retail and digital storefronts. Many fans have been wondering if the game’s prolonged development cost can ever be returned.

Now, we’ve learned the game (via Dualshockers) that not only has the game recouped its development costs, it actually broken even on day one. The news was confirmed by game director Hajime Tabata, at Square Enix’s Tokyo headquarters.

To recap, the game both shipped and sold over five million copies on its first day at retail – November 29th. It went on to ship over six million this past January.

Final Fantasy XV is available now on PS4 and Xbox One. In case you missed it, you should check out our written and video review for the game here.

Editor’s Note: We reached out to Square Enix for clarification regarding this.

Brandon Orselli


Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive.

Comment Policy: Read our comment policy and guidelines before commenting.
  1. 3rdStrike_Ebi
    February 8, 2017 at 10:48 am

    Ehh, I think I’m gonna call bullshit on Square Enix’s part. Before the game came out, they said they needed to sell something like 10 million units to break even, more than double what they say they got in a single day. And if they only now got 6 million in January? Not exactly a good sign.

  2. Mr0303
    February 8, 2017 at 10:49 am

    That’s quite surprising. I expected it to take more time for them to
    recover all the funds spent in the 9 years development cycle.

  3. Lucky
    February 8, 2017 at 10:54 am

    Could be all those special editions, but I doubt it.

  4. Demetirus
    February 8, 2017 at 11:20 am

    I thought it was that 10 million is what would be required for them to consider it a success. I’m probably just remembering it wrong and can’t be arsed to look it up to confirm.

  5. Kiwi Hoy
    Kiwi Hoy
    February 8, 2017 at 11:25 am

    They’re probably only counting the 5 years they were actually making this one and not the other 4-5 they spent on Versus 13 which aside from character designs was scrapped in it’s entirety

  6. Funtime Happysnacks
    Funtime Happysnacks
    February 8, 2017 at 11:29 am

    XV was only in development for ~3 years, and Nomura was sorta only half working on Versus for the 6ish years prior.

  7. Will3316
    February 8, 2017 at 11:33 am

    I guess Square Enix and Final Fantasy are still going to be around. I’m glad they still have a chance to further improve their reputation and make better games in the future.

  8. Funtime Happysnacks
    Funtime Happysnacks
    February 8, 2017 at 11:58 am

    Well in context I think 10 million is what tabata wanted. He answered the question immediately, no number crunching, that for the game to be considered successful, it needed to sell 10 million. and hey, they’re halfway there, so…

    I guess the Final Fantasy brand can carry even the buggiest, most nonsensical, unfinished shit to huge success.

  9. No_Good_Names_Ever
    February 8, 2017 at 12:04 pm

    If you haven’t made it in the first week, the chances of getting there once the initial attention dies off are low if you’re unable to get close before attention starts getting lost. Knowing Square, it’ll be crappy DLC/sequels that will be the way they get near 10mil.

  10. Sati Zakito
    Sati Zakito
    February 8, 2017 at 12:04 pm

    A new Chrono Title would sell 20 mill? who knows

  11. Chocolate ISISCream
    Chocolate ISISCream
    February 8, 2017 at 12:07 pm

    Well deserved. It’s an incredible game, and quite possibly the best FF.

  12. Fear Me I Am Free
    Fear Me I Am Free
    February 8, 2017 at 2:23 pm

    I know there’s some mixed feelings on 15, but I actually really enjoyed it so I’m not surprised.

  13. Jack Thompson
    Jack Thompson
    February 8, 2017 at 2:39 pm

    Where’s that industry crash I keep hearing about? Sounds like vidya is more well funded than ever with legions of drones buying movie/game after movie/game. Gamers don’t have to be AAA’s audience anymore, gamers are dead.

  14. Travis Touchdown
    Travis Touchdown
    February 8, 2017 at 2:44 pm

    Ha ha ha ha ha. No way. They’re just damage controlling.

  15. Travis Touchdown
    Travis Touchdown
    February 8, 2017 at 2:45 pm

    The crash is already well in full swing. Despite what companies are trying to claim, sales are going down, but budgets are going up.

  16. Travis Touchdown
    Travis Touchdown
    February 8, 2017 at 2:45 pm

    Yeah, if you exclude IV, V, VI, VII, IX, and X from the running.

    No one seriously thinks this game is one of the best FF’s.

  17. Travis Touchdown
    Travis Touchdown
    February 8, 2017 at 2:47 pm

    No, they aren’t. Square’s core problem of announcing games way too early is going to be what kills them, I think.

    >KHIII is nowhere near being finished
    >Final Fantasy VII R is nowhere near being finishing (On top of all the other issues, like the genre change and being episodic)
    >Final Fantasy XV is nowhere near as successful as they want to pretend it is.

  18. A Punk Named Katsuya Jonouchi
    A Punk Named Katsuya Jonouchi
    February 8, 2017 at 3:08 pm

    It sold that well?, well shit! O_O

  19. Lezard Valeth
    Lezard Valeth
    February 8, 2017 at 3:55 pm

    Nah still not interessted in this game, story is crap anyway from what i heard. Not worth my time, good try here SE.

  20. AuraMaster DX (austin9568)
    AuraMaster DX (austin9568)
    February 8, 2017 at 3:58 pm

    wow, who would’ve guessed it sold well after all the flak it got. cough conan cough

  21. Obbliglol
    February 8, 2017 at 4:28 pm

    Good for them, I guess. Even though the development was fucked for XV, I still like FF. I want there to be another one. I also really enjoyed XV, flaws and all, so I’m happy they’re also continuing to work on it for the next year.

    Just please stop announcing things way to early, geez.

  22. Fear Me I Am Free
    Fear Me I Am Free
    February 8, 2017 at 4:29 pm

    Or maybe they do? Who are you to decide what other people think is the best Final Fantasy?

  23. ElKonsolero
    February 8, 2017 at 5:23 pm

    That´s great, could we get a full game now so i can actually buy and play the game?

  24. Fandangle
    February 8, 2017 at 5:48 pm

    of course they did. There was so much advertisement and tie in shit it would be hard NOT to recoup the costs if it.

  25. 草薙 素子
    草薙 素子
    February 8, 2017 at 6:19 pm

    Wow Niche Gamer just peddling shit.

    Final Fantasy XV was not in development for 10 years and everyone knows it. Just like TLG and Nioh, these things were often shelved for multiple years in a row with an absolute minimum of staff, oversight, and budget. For all three of these titles, earnest development only began 3-4 years ago. A standard cycle.

    People can call bullshit and “damage control” all they want but here’s some facts.

    – Over Six million shipped already (An additional million since launch)
    – Multiple tie-ins and sponsors which helped subsidize (Cup Noodle, American Express)
    – People often forget tie-in Merchandise (Figures, Artbooks, Posters, etc…)
    – DLC Pre-sales (Season-passes)
    – Square-Enix commented that an unusually large portion of copies bought were digital, digital purchase = more revenue and cost-saving for Pub/Dev.
    – Keep in mind, SE is both Dev and Pub, so they don’t have to share profits with anyone but themselves.

  26. Malcolm_Ecks
    February 8, 2017 at 7:17 pm

    Calm down fam.

  27. Malcolm_Ecks
    February 8, 2017 at 7:19 pm

    Sales are down in Japan mainly. Vidya is bigger than movies and music combined. Only people feeling the “crash” are the Japanese companies that make yesteryear titles that didn’t discover that Steam was a thing until too late.

  28. Malcolm_Ecks
    February 8, 2017 at 7:19 pm

    Where’s XII and XIV?

  29. Malcolm_Ecks
    February 8, 2017 at 7:31 pm

    Deluxe Editions, Season Passes. The fact that more people are buying from either Amazon or on Digital markets means more of a share of the $60 pie goes to them. It makes sense.

    Think of it this way, if they were expecting the game to sell mainly through stores like EB, they’d only be making about 45% on copies sold. Since Digital is now kinda viable on console due to places like EB tanking and selling less, that margin goes to about 66%-80%. And that depends on how much of a cut PSN/XBL gets for digital copies. I doubt its like the 33% that Valve makes through steam sales.

    Depends on how expected digital sales were, I doubt they were because Japan is kind of insular as fuck about shit like that. They were surprised people wanted Demon’s Souls outside of Japan.

    They also didn’t expect Dark Souls to sell they way it did on PC.

  30. Zombie_Barioth
    February 8, 2017 at 7:31 pm

    They said they it needed 10mil. to be considered a success. That would probably be the grand total they’re shooting for.

    If 5-6mil. is what it took to break even, then it’ll take 5-6mil. more to make back double what they spent making FFXV.

  31. ElKonsolero
    February 8, 2017 at 7:52 pm

    Square also has it´s own Onlinestore for physical copies.

  32. ElKonsolero
    February 8, 2017 at 7:54 pm

    XII is the most controversal title of the series and certainly not classic Final Fantasy. Doubt many people would put it on number 1 of their favourite titles.

    XIV is an MMO not every FF Fan plays or people play who normally don´t pay much attention to the FF series. I personally would rather throw out X from his list and replace it with VIII.

  33. ElKonsolero
    February 8, 2017 at 7:58 pm

    I don´t think a crash is in fullswing but we certainly see the beginning of one, not only for “yesteryear” games (god i hate that term). Console and gamessales already reached their peak on many levels yet production cost of AAA titles exploded in the last 10 years. Those projects wil get more and more expensive with returns getting smaller because not every game is going to sell 6 Million.

    But it´s not only the gamesindustry Hollywood has a crash as well you saw it last year with a lot of AAA films not turning much of a profit or didn´t even cover the production costs (looking at you Fembusters).

  34. Travis Touchdown
    Travis Touchdown
    February 8, 2017 at 8:09 pm

    I’ve never actually played those. I hear they’re good, though.

  35. EroBotan
    February 8, 2017 at 9:09 pm

    if they implemented that character editor so i can make a girl chara then i might put this game on my wishlist :D

  36. Arenegeth
    February 8, 2017 at 9:33 pm

    I don’t believe it.

    Unless I see the actual numbers, and also how it relates to the marketing budget, which must have being pretty huge given that Kingsglaive (including mini-celebrity voice actors) was part of it. Because it would be irrelevant if they actually did recoup the development budget if the marketing budget was double the amount or something.

    Normally I don’t doubt claims like this because most companies don’t bother to lie about numbers (so openly), but given that we can’t see internal numbers, the game had over a decade of turbulent development including an engine swap, and that it had probably the biggest marketing budget out of everything coming from Japan in the last decade I cannot simply take this at face value.

    In addition, Tabata has being rather dishonest in the past, (no day one patch) so I’d take anything coming from him specifically, with a pinch of salt.

    But even if true, given that the marketing budget was pretty huge, I doubt they made much profit from this game in the end, not the kind of profit one would expect from a big AAA title released in the holidays at least.

    SE needs to get its act together.

  37. Neojames82
    February 8, 2017 at 9:49 pm

    He’s a Nintendo fanboy. Nintendo consoles haven’t had a real FF game in years so he is bitter.

  38. Xelioncito
    February 8, 2017 at 9:57 pm

    I didn’t like X and I liked VIII. See? We’re not robots, people have different tastes.

  39. RetroGamer
    February 8, 2017 at 10:11 pm

    I don’t believe they meant that to be the break even point, but rather a financial milestone they would like to see.

  40. Travis Touchdown
    Travis Touchdown
    February 8, 2017 at 10:28 pm

    You can have preferences, but generally speaking certain games are seen as being better than others for various reasons.

  41. Phasmatis75
    February 9, 2017 at 1:46 am

    If this were true then we would have heard about this way sooner. This sounds like a news piece you create so you can point to during investor calls, so you don’t lose your job.

  42. Phasmatis75
    February 9, 2017 at 1:47 am

    It was the worse selling Final Fantasy game in Japan in the history of the series. No it didn’t sell well.

  43. Phasmatis75
    February 9, 2017 at 1:48 am

    Still didn’t break even in a single day. Deal with it.

  44. Phasmatis75
    February 9, 2017 at 1:50 am

    I agree, but disagree. What will kill them is nothing the put out turning a profit. Deux Ex sold so bad the series was shelved. Rise of the Tomb raider sold abysmally. Just Cause 3 as well.

    This is a company that can’t budget to save themselves and now they’ve taken to lying to avoid an investor call of no confidence while their game was thee worse selling in series history in Japan.

  45. Phasmatis75
    February 9, 2017 at 1:53 am

    It’s a slow crash, not exciting like that last one. We’re seeing companies slowly shrink and be unable to make their budget back as they continue to produce games that have lower quality and sell worse with each iteration.

    Make no mistake, the real shebang is coming. Electronic Arts will probably be the one to go bankrupt first. They lost the Star Wars liscense except for Battlefront (they could have regained it, but under worse terms), they regularly under GAAP accounting post record losses, and are about to close Bioware and it’s satellite studios.

    This crash is going to be different. It’s not going to be one where no one can make money, but one where investors flee causing stock prices to nose dive.

  46. Phasmatis75
    February 9, 2017 at 1:54 am

    What’s funny is they went full anti Trump in a year they needed their tax breaks renewed. Without those tax breaks Hollywood will go bankrupt extremely quickly. Going to be a fun couple years as we watch two industries bottom out.

  47. QT
    February 9, 2017 at 2:23 am

    I just want another World of FF game

    severely underrated

  48. bdp
    February 9, 2017 at 3:31 am


  49. Himegami Aisa
    Himegami Aisa
    February 9, 2017 at 3:46 am

    You decided it was a failure before you saw the sales figures and now they’re out you’re claiming they’re false. Do you know something we don’t or are you just still bitter about the pretendos at Square jumping ship to Sony?

  50. CrimsonColossus
    February 9, 2017 at 4:45 am

    Tell me lies! Tell me sweet little lies!

  51. Himegami Aisa
    Himegami Aisa
    February 9, 2017 at 6:45 am

    People have been crying about the impending AAA crash for well over a decade. It’s about as predictable as people calling Nintendo on the verge of death every year. When did they stop being profitable exactly? You can fudge the figures a few times but you can’t sustain a studio for a whole fucking decade on thin air.

  52. ElKonsolero
    February 9, 2017 at 7:01 am

    Yes that game deserves a lot more attention.

  53. ElKonsolero
    February 9, 2017 at 7:09 am

    Both Hollywood and the gaming industry will face sever cuts in the next few years. The studios and publishers that will stay afloat are the ones who can manage their budget right. Currently a lot of money is wasted for stupid things like giving games multiplayers that don´t need one. Bioshock 2 for example, i really enjoyed the MP there but only few people played it. Same with the likes of AC and Tomb Raider. It´s just a massive waste of money.

  54. ElKonsolero
    February 9, 2017 at 7:14 am

    A few studios will probably go bust even without the loss of Taxbreaks. Hollywood is a bubble, a parallel world that´s why you see a lot of movies in the last few years where you think “Who thought this would be a good idea?” . A lot of people will wake up in the next few years.

  55. A Punk Named Katsuya Jonouchi
    A Punk Named Katsuya Jonouchi
    February 9, 2017 at 8:00 am

    It’s probably due to it being the opposite of Japanese gamers tastes. Great graphics and open world, but poor story and characters…from what i’ve heard anyway.

  56. porkbun
    February 9, 2017 at 9:50 am

    If they recouped the cost in one day then they would’ve told us by day two. Rockstar did that with GTA5.

  57. Travis Touchdown
    Travis Touchdown
    February 9, 2017 at 10:25 am

    I don’t disagree with you. Actually, that’s just another aspect as to what I was talking about.

  58. Obbliglol
    February 9, 2017 at 10:47 am

    Agreed. Lovely little game, I hope we see another one.

  59. PixelBuff
    February 9, 2017 at 11:27 am

    Not bad for an incomplete game.

  60. NuclearCherries
    February 9, 2017 at 12:39 pm

    Good for them. I hope this means more big budget JRPGs like we say back in the days of the PS2.

  61. ElKonsolero
    February 9, 2017 at 1:09 pm

    Consolegames sales in general are on the decline in Japan due to the hectic enviroment of the japanese culture. They either game on their phones (handhelds which are also on the decline) or go together to arcades. This could be a problem going forward with japanese developers catering more to western audiences and at the same time alienate the people who prefer the japanese style of games.

  62. Jack Thompson
    Jack Thompson
    February 9, 2017 at 2:05 pm

    I think it depends more on who he heard it from. After playing a demo, I’m not playing through this just because the story “might” be good.

  63. TsukuyomiMagi99
    February 9, 2017 at 3:35 pm

    Being seen as better and actually being better are two different things. If what you say is true, then why does Final Fantasy V not get the same amount of respect as VI or VII does here in the west compared to Japan? Also for all the respect VI gets in the west why is it seen as an average title in Japan?

  64. Phasmatis75
    February 10, 2017 at 4:57 am

    Then we mutually agree. :)

  65. Phasmatis75
    February 10, 2017 at 4:58 am

    Past the first area the game is absolute garbage. Great first area though.

  66. Phasmatis75
    February 10, 2017 at 5:06 am

    Agreed, it doesn’t help that the indi games or lower budgeted games are offering more unique experiences that the AAA market refuses to do. Right now I got to say there is probably 1 or 2 games I’m looking forward to that are AAA, but loads from A to indi.

    Anecdotal I know, but the industry isn’t doing to well creatively, and continues to pander to the lowest common denominator with journalists somehow being below even that (coughPolygoncough).

    I think THQ Nordic, Devolver Digital, and a handful of other publishers are going to become the new EAs and Square Enixes. Activision has enough money in their coffers to ride this out so they’ll probably still be around. Going to be a lot of shake ups in these next few years. What’s you’re predictions?

    Here’s mine
    EA goes bankrupt
    Sony restructures Guerrilla after Horizon fails, Naught Dog after or just before the Last of Us 2.
    Ubisoft is taken over by Vivendi and probably enjoys an nice change being ran by the greedy instead of progressives.

  67. A Punk Named Katsuya Jonouchi
    A Punk Named Katsuya Jonouchi
    February 10, 2017 at 9:03 am

    Half and half?

  68. ElKonsolero
    February 10, 2017 at 3:07 pm

    It´s really hard to tell, i don´t look very much on the business side of game development.

    EA seems to be rather profitable in the last two years: http://www.marketwatch.com/investing/stock/ea/financials

    And Battlefield 1 is probably doing a lot for them in this financial year.

    Hard to predict EA. They´ve been a shit company in the mind of gamers for over a decade now but they still are around and one of the biggest publishers in the west. My guess is if they aren´t going down at least Bioware will be closed in the next 5 years.

    Same with Gearbox who are probably also going kaboom.

    My guess is we´ll see the return of SEGA as a major player again. From their near bankrupt after the Dreamcast they slowly pulled themselves out of the gutter and published some very good games in the last few years. They also have ATLUS now under their wing who is know to have a good “budget to quality/sales” ratio in their games and P5 certainly has a lot of hype around it.

    Nihon Falcom and the Legend of Heroes series will be more known in the west due to more games being published by XSEED. Another publisher that´s going to be more well known in the future.

    I agree with you on Ubi that´s quite possible.

    Sony´s hard to tell, rumors say they´re considering finally selling of their movie studios which would be a good move because that subsidiary simply burns way to much money.

    Konami and Capcom are other candidates that might dissappear in the next 10 years or at least get bought by another big player.

  69. Uncle Ocelot
    Uncle Ocelot
    February 10, 2017 at 5:48 pm

    People tend to forget that Versus never really got that far into development, Nomura was too busy pumping out KH spinoffs to focus on it. I think it was only about 20% when it was scrapped for XV.

  70. alex9234
    February 10, 2017 at 10:19 pm

    The thing is, the crash isn’t coming. It’s already happening and it’s
    been taking place in slow motion.

    Have you wondered why there are so many “remasters” of last gen PS360 games on the PS4 and Xbone? It’s not because of easy money because those systems aren’t backwards compatible. It’s because these developers lost a fortune making these PS360 games that they cannot afford to make new games for the new consoles without them. One major flop and even EA or Bethesda could go under. Things really have gotten THAT bad. Over 200 developers went out of business chasing the HD dream last gen, some by Sony and Microsoft’s own hands. We’re at the tip of the iceberg here and there’s nowhere to go but down.

    And for those who think that PC gaming is immune to this, well, have you noticed that almost all the big name PC developers are now console developers too? They’ve also been plagued with the same bad business practices that’s been ravaging the console business. Yep, we’re all in the same boat here, people. Microsoft made sure of that when they got PC developers to support the original Xbox back in 6th gen. Those high-end PC games you love so much would go away without the massive console market to back them up as well as Sony and Microsoft subsidizing them.

    I also wonder what gamers and 3rd parties will do when Sony and Microsoft inevitably leave the industry? Not if, but when. Sony is in massive debt and is moving on with their game streaming service, and Microsoft is considering killing off the Xbox division, considering that they have never made a single profit off the Xbox division – and investors have literally been begging Microsoft to axe the Xbox division. What will they do if Nintendo is the only console maker left standing? Most 3rd parties can’t survive anymore without someone to throw money at them, and the mobile market isn’t strong enough to support them. Neither is the PC market.

  71. SiliconNooB
    February 11, 2017 at 6:53 am

    Not difficult when you fail to deliver a finished product.

    Fuck you, Square!

  72. SiliconNooB
    February 11, 2017 at 6:57 am

    Hajime Tabata might only be counting the money spent on the game since its production was rebooted as FFXV.

  73. SiliconNooB
    February 11, 2017 at 7:00 am

    FFXV is a pile of unfinished garbage. I feel so bad for spending money on this bilge.

  74. SiliconNooB
    February 11, 2017 at 7:00 am

    I bought the retail version, and it’s bad.

  75. SiliconNooB
    February 11, 2017 at 7:01 am


  76. SiliconNooB
    February 11, 2017 at 7:05 am

    I didn’t realise how good WoFF was going to be until I started playing. Just looking at screens makes it look a little half-assed, but once I started playing it became quickly apparent just how well executed everything was. That is the template that mainline FF should be following!

  77. SiliconNooB
    February 11, 2017 at 7:08 am

    FFXV is also nowhere near being finished – in spite of the fact it has already been released!

  78. SiliconNooB
    February 11, 2017 at 7:09 am

    RotTR deserved to sell badly.

  79. QT
    February 11, 2017 at 7:16 am

    Yeah outside the chibi forms wasnt that happy with the models.

  80. Phasmatis75
    February 14, 2017 at 1:36 am

    No argument there. After it’s failure they let their feminist writer go.

  81. Phasmatis75
    February 14, 2017 at 1:51 am

    EA’s official releases are typically in their own accounting practices, which are rife with accounting fraud. When GAAP accounting is applied the company typically bleeds millions each year.

    It’s more evident by their actions that they are not profitable. If they were their offerings wouldn’t be decreasing, their studio number wouldn’t be shrinking, and their announcements wouldn’t be becoming sparcer and sparcer.

    Battlefield 1 may have turned a profit, but everything else they released, all the projects they have in development, overhead, licencing, marketing costs, definitely at that profit. You have to understand this about companies over independent studios. Independent studios are easier to keep afloat because you just have to cover a small overhead staff, licencing, marketing, and recoop dev costs. When they hit it big they can stay afloat for a long time.

    Big companies on the other hand have massive overhead costs. Often CEOs taking themselves hundreds of thousands or even millions of dollars in salary and bonuses a year. Under them countless other executives getting paid handsomely, then large marketing departments with their own execs and staff and costs. Big legal teams are always a must, and marketing often costs 30% of a games budget. Then you have the devs salaries and so on.

    This is why Electronic Arts can have a successful game like Battlfield 1 and still bleed millions of dollars. Overhead essentially strangles these companies. A game can’t sell enough to support its developers and recoop costs. It has to sell well enough to run a company. Also remember Electronic Arts had a lot of money in reserve from over a decade of phenomenal sales. Like Nintendo can continue turning a profit for a very long time, that’s what they’ve been coasting on. That’s likely dried up now and they’re nearing the abyss.

    My money’s on the rumors that Sony is going to merge their movie studio with the gaming division. Thier actions right now are in line with previous restructuring decisions that were made after Ghostbusters flop. The execs leaving were already set to be terminated and have likely merely reached their point to leave as Sony stated they were sacking VPs and up and taking a more active role in the decisions management.

    That could have changed and they could be readying to sell it off. It’s worth practically nothing right now anyway.

    Konami I can see getting bought up and restructured. It has some good IPs that make it worth something. Capcom you might be right. They’re putting a lot of money into VR right now, and I’m afraid it’s going to go the way of 3D. It also could be around to stay as a niche market, but their venture into VR arcade games could do them well. They released shipped numbers for 7, never a good sign, but the game sold 2.8 million so that’s good. Probably would have done better if not for the Denuvo PC version. I’m sure within a year it will break 3 million sold, and if they managed the budget right, it could be very profitable.

    Gearbox is another studio I see getting bought up rather than going bust. Yeah they’re last game failed miserably but it wasn’t being paid for in house and now they are working on Borderlands 3 without their SJW writers (they were dismissed from the project, since their political stances were killing sales, and caused the Pre Sequel to bomb).

  82. ElKonsolero
    February 14, 2017 at 7:13 am

    However they do have their numbers with GAAP as well in the reports you just have to look closer where they are.

    In all honesty i don´t really care much for EA (neither love nor hate) the only titles i´m interested in are the FIFA ones and even if EA is going to bust there will be a studio producing football games because there is just a huge market out there for them.

  83. SiliconNooB
    February 17, 2017 at 9:18 pm

    It wasn’t so much the quality of the game’s writing, as it was the botched way the game’s temporary exclusivity was handled.

    SE announced the game, and then months later revealed that the launch for the PS4 [the biggest gaming platform] version had been pushed back because of an exclusivity deal with Microsoft. And then when the game finally released for the PS4 it was at full price, despite the game being old at that point.

    I enjoyed the Tomb Raider reboot well enough, but when RotTR finally came out I was like ‘fuck it’, I feel no pressing need to play the game, so if I ever do pick it up then I will ensure that it is from the bargain bin.

  84. Phasmatis75
    February 18, 2017 at 11:10 pm

    Definitely, I remember thinking how absolutely horrible the idea was to make an exclusivity deal with the X-box One. What didn’t help matters much is that the game came out and it wasn’t exactly what you would call good. It was okay at best.

    Then PC users had what 3 months heads up on that fact and PS4 users had a year to not only know the game wasn’t worth full price, but enough time to just forget about it. I don’t think Square even bothered to put a decent effort into marketing the game when it came out on the PS4. Just maybe some internet ads and just quietly push it out the door.

    A lot of companies are going to be purging their SJW staff. People absolutely hate their work. Even if the majority refuses to vocalize it, they certainly aren’t throwing money at their games. The next big flop I see even though it 180ed on the anti male narrative is Horizon Zero Dawn. First game play not edited or taken from the best moments of the game and it looks abysmal. Also demonstrated most of the promises regarding combat being dynamic damaged base are absolute bollocks. It’s MMO healthbars.

  85. SiliconNooB
    February 18, 2017 at 11:26 pm

    Agreed. Something has looked off to me about Horizon ever since I first saw it. I reckon it will flop like Last Guardian, or worse.

  86. Phasmatis75
    February 18, 2017 at 11:44 pm

    What is sad about that statement is the Last Guardian was genuinely a good game. It harkens back to a time when you had control of your character and had to navigate the environments and could fail in doing so. It dragged on sometimes, but the experience was one worth having. Not a perfect one, but any game that makes you genuinely feel for a character rather than just tell you you do has accomplished something special.

    It’s going to flop like Gravity Rush 2, both for the same reasons. Loads of progressive agenda pushing bullshit. I loved Gravity Rush, but not only was the story in 2 just awful, but it was boring as well.

    I think it will do decent because of previous hype, but get slaughtered in reviews and ultimately fail to turn a profit. Followed by restructurings at Guerilla which is code for purging people pushing politics instead of good design. Sucker Punch had all it’s top staff fired after Second Son failed, so Sony game division isn’t like it’s movie division, they’ll do it.

    I’m curious what will happen to Naughty Dog. Will Sony nip their feminist lesbian bs in the butt or allow them to destroy the Naught Dog brand with their virtue signalling? Sony didn’t expect Gravity Rush 2 to succeed, but if Horizon fails, after Ghostbusters did, I can see a company wide purge of leftists.

  87. SiliconNooB
    February 19, 2017 at 12:18 am

    Uncharted 4 is legitimately one of the worst games I have ever played. It was competently put together, but it was chronically unenjoyable.