We’ve learned that Sony Computer Entertainment’s support for The Last Guardian was seemingly on the edge of a knife, if an interview between their one of their bosses and EDGE is anything to go by.
When speaking in an interview with the magazine, president of SCE Worldwide Studios Shuhei Yoshida said that porting the game from Playstation 3 to Playstation 4 was “really, really tough. Especially because we were not sure if the game could be made.”
“Tech issues aside, the game was still early in development, so we had to have a really strong desire to continue the project and rebuild on PS4. And of course we believed in the vision of Ueda-san, and Ueda-san and the core teams really wanted to see this realised, and so did I. Having so many people asking us about the game was great encouragement for us to continue the development.”
Finally, the big question was posed: whether or not it would be more reasonable to cancel the game, after such a long and troubled development cycle. “If everyone stopped asking about it, probably we would have,” Yoshida said when asked if the game could have been cancelled.
The Last Guardian shocked everyone with its resurfacing last month at this year’s E3, with a new release set for next year. In case you missed our coverage for it’s re-reveal, you can find that here.
Source: EDGE Magazine Issue 282 (via Videogamer)